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Reverb as a send
I produce progressive music and after some amount of years producing I am finally going to start using the technique of having a reverb send channel. I figure if a few synths are sent to the one reverb it might gel the track together and make it sound more full and fill the spectrum a bit more. Does anyone use this technique? If so, what type of reverb setting do you recommend for this sort of effect.
Ive been using different settings such as room and hall settings but I cant seem to find a setting that works with the track but which doesnt blatantly stand out. I want to find an almost transparent reverb that will add realism.
Is this a recommended technique do you reckon?
i dont think there is any real technique as such more of finding the right plugin for your mixs i use nomads liquid reverb with a standard setting so i can add or remove the amount of reverb i want.
this seems to work well for me tho it can depend on what you slap the reverb onto drums,fx or leads ect as they all want varied amounts try and work out when you want the reverb to work for you.
You may want to try damping the high frequencies to make it stand out less.
Re: Reverb as a send
| quote: |
| Originally posted by eee.ddd.y I produce progressive music and after some amount of years producing I am finally going to start using the technique of having a reverb send channel. I figure if a few synths are sent to the one reverb it might gel the track together and make it sound more full and fill the spectrum a bit more. Does anyone use this technique? If so, what type of reverb setting do you recommend for this sort of effect. Ive been using different settings such as room and hall settings but I cant seem to find a setting that works with the track but which doesnt blatantly stand out. I want to find an almost transparent reverb that will add realism. Is this a recommended technique do you reckon? |
but one reverb preset will not cover all your elements, maybe a certain type at very low wet, if you notice you're controlling your mix better, then do it.
if you want just reverbs to send, i suggest you try a diff type for one and experiment, hall, spring, plate, echo?
just my 2c.
Here are some good articles on reverb types and how and when they can be used. Read through them thoroughly.
http://kimlajoie.wordpress.com/tag/reverb/
| quote: |
| Originally posted by Eric J Here are some good articles on reverb types and how and when they can be used. Read through them thoroughly. http://kimlajoie.wordpress.com/tag/reverb/ |
I generally have 2-4 reverbs per project.
1/ A nice long hall reverb for pads and other long verb'd elements. With a MASSIVE length usually.
2/ A room verb set up as a send within my drum sub group. Really short length on this one.
3/ Some sort of ambient hall or room for glue within the mix, that everything gets sent to at some level. This always have a short-medium length and is quite subtle.
4/ Sometimes another room with a medium length for basses and the like, just to give a bit of atmosphere without drowning them.
Thats not really a template to work from, since every track needs a different combination of stuff. But it gives you some idea of how to set stuff out.
Generally, you create a reverb send for each type of element. So where you'd usually use 4 reverbs with similar settings, you just use one. But if you would usually use 3 completely different verbs, you'd just use three seperate sends.
Also watch out for the volume differences that will come about because your using sends rather than inserts. Sends result in more volume since you're basically duplicating the channel. And make sure your reverbs are always set to 100% wet mix on the return channels.
Its funny, i used to always have my reverbs on send tracks, nowadays i seem to have them as inserts instead, on the send track it always seemed sorta detached from the sound for me
The only send reverb i usually have is a really long hall (Eos) that ill send some some fx stuff to
Just a bit of a warning but go easy. Of all processes, reverb will muck up a mix the quickest. You want your reverb to be noticable when you turn it off / on, not while activated. Needs to be subtle.
If I had to pick one specific setting for a reverb send it would be a hall effect with the high frequencies peeled off. As with most all sends, set it to 100% wet and mix with various tracks as desired.
Using a short cluttered delay, such as with the cooper time cube, can also achieve some very nice reverb fx. in particular for vocals and drums. they bring presence and give them a more "real" feel. gels the heck out of drums so they dont sound like a bunch of single random hits and more like somebody beating on a drum set.
check out the lexicon pcm reverbs if you have the cash and sound toys echoboy and crystallizer are amazing for delays.
| quote: |
| Originally posted by kitphillips I generally have 2-4 reverbs per project. 1/ A nice long hall reverb for pads and other long verb'd elements. With a MASSIVE length usually. 2/ A room verb set up as a send within my drum sub group. Really short length on this one. 3/ Some sort of ambient hall or room for glue within the mix, that everything gets sent to at some level. This always have a short-medium length and is quite subtle. 4/ Sometimes another room with a medium length for basses and the like, just to give a bit of atmosphere without drowning them. Thats not really a template to work from, since every track needs a different combination of stuff. But it gives you some idea of how to set stuff out. Generally, you create a reverb send for each type of element. So where you'd usually use 4 reverbs with similar settings, you just use one. But if you would usually use 3 completely different verbs, you'd just use three seperate sends. Also watch out for the volume differences that will come about because your using sends rather than inserts. Sends result in more volume since you're basically duplicating the channel. And make sure your reverbs are always set to 100% wet mix on the return channels. |
^^^ My thoughts exactly. Its better to have a limited number of reverbs because then the sounds are all going to the same 3 reverbs. Which makes the mix sound like its all in the same room, rather than having each element in its own little concert hall with different characteristics.
| quote: |
| Originally posted by Stephen Wiley Just a bit of a warning but go easy. Of all processes, reverb will muck up a mix the quickest. You want your reverb to be noticable when you turn it off / on, not while activated. Needs to be subtle. If I had to pick one specific setting for a reverb send it would be a hall effect with the high frequencies peeled off. As with most all sends, set it to 100% wet and mix with various tracks as desired. Using a short cluttered delay, such as with the cooper time cube, can also achieve some very nice reverb fx. in particular for vocals and drums. they bring presence and give them a more "real" feel. gels the heck out of drums so they dont sound like a bunch of single random hits and more like somebody beating on a drum set. check out the lexicon pcm reverbs if you have the cash and sound toys echoboy and crystallizer are amazing for delays. |
Re: Reverb as a send
| quote: |
| Originally posted by eee.ddd.y I produce progressive music and after some amount of years producing I am finally going to start using the technique of having a reverb send channel. I figure if a few synths are sent to the one reverb it might gel the track together and make it sound more full and fill the spectrum a bit more. Does anyone use this technique? If so, what type of reverb setting do you recommend for this sort of effect. Ive been using different settings such as room and hall settings but I cant seem to find a setting that works with the track but which doesnt blatantly stand out. I want to find an almost transparent reverb that will add realism. Is this a recommended technique do you reckon? |
Actually, I've just been stuffing around with my reverb setup again in a couple of tracks. Its amazing how much more cohesive, "upfront" and loud you can get a track to sound with the right setup. Same for percussion, whoever was asking about percussion presence should take note.
I just changed around the reverbs in a track and it went from being unfinished and unready for release to being something I'd be happy sending to a label. Awesome.
most of times 2 reverb sends:
- one with short decay for percs and short sounds
- one with long decay for pads, ambience, atmos...
reverb and delay is my only sends. im gonna try other stuff though (compression, distortion).
got 5 to 7 send-in on every track.
different reverbs and delays
got even 2 or sometimes 4send-ins to one channel, esecially on the snyth and plucky sounds. You get great FX when you move up those dry/wets! try it in the break when you want to let somethins in...
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