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-- Tear this apart for me.
Tear this apart for me.
And I do mean disect the mix into all it's little problems. I've not touched this for a couple of months (time) and now i've come back to finish it off I think the kick is flabby and the mix is noisy.
I've got a load of new gear coming at the weekend (monitors included) so I want to approach it with a fresh perspective.
This is a slightly updated version from the one on my Soundcloud :-
http://soundclick.com/share?songid=9059124
edit - I should mention the end isn't the real end. There's still a minute or two of breakdown to add on.
Typing as I listen and in super critical mode in view of your specific request;
I think it needs to pump a lot lot more. The kick sounds separate from the rest and doesn't interact with the synths. Clap could be better. Rolling bass is ok - but I would think the one used in that recent FM tut by sean tyas and put through a mangler like the ohmforce would make it a lot better (you could get a similar result with synths phasers and filters mind). I'd strongly recommend you listen to that tut for the roller he uses - it gave me a jolt actually - only saw it last night.
Anways, your'e a better man than I, I cannot compete with some of those anjuna forum youngsters in this style so I don't even try - for now.......

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| Originally posted by Richard Butler Typing as I listen and in super critical mode in view of your specific request; I think it needs to pump a lot lot more. The kick sounds separate from the rest and doesn't interact with the synths. Clap could be better. Rolling bass is ok - but I would think the one used in that recent FM tut by sean tyas and put through a mangler like the ohmforce would make it a lot better (you could get a similar result with synths phasers and filters mind). I'd strongly recommend you listen to that tut for the roller he uses - it gave me a jolt actually - only saw it last night. Anways, your'e a better man than I, I cannot compete with some of those anjuna forum youngsters in this style so I don't even try - for now....... |
Hi G. I'm on it like sixth time and need more time to break through this/your idea for this track.
Cheers
I absolutely loved it, it's hard for me to tear it apart in terms of mixing since that's seemingly my #1 problem right now.
Keep it up man, shits hot ;D
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| Originally posted by torus I absolutely loved it, it's hard for me to tear it apart in terms of mixing since that's seemingly my #1 problem right now. Keep it up man, shits hot ;D |
Damn it G. can't help my self - I simply love this track and for that reason I can't see a lot of negative/imperfect elements in it.
If I can suggest anything is to bring your bass line more up front (0:28 to get more punch/energy in this track). Kick is OK with me - maybe very a bit (check our Frozen Aura 0:40-0:42 - this is what I would love to hear)
You can also focus more on the automation, particularly in first build up part of your track, with some pads sound start to play flat and slowly opening up cutoff on it to brightening this sound - will add more action/attraction to this gorgeous melo.
This whole build up is brilliant, progression awesome and your break is unbelievably good and I don't really care if you like my opinion or not (this is not for sale lol).
Very Impressive Geoff - hope you will release this track man.
Cheers
Kick is really boring IMO, you need a way bigger one. Also layer that mid bass and add a sub, compress.
nice vocal touches, nice melodies.
The drums really suck the life out of this track. (Non-rip version: Drums need more variation in their rhythm. They sound way too static and don't have enough groove. I'm imagining that they're place-holders for a better rhythm section.)
Too many notes. (Non-rip version: There is no such thing as too many notes. I actually really love the musical complexity.)
I don't particularly like the white noise. (Non-rip version: Maybe tone the white-noise sweeps down a little as they kind of over-shaddow the lovely music.)
Nice job, otherwise. (Non-rip version: Actually, I'm looking forward to the finished product. Keep up the good work.)
Def. agree with everyone else on the rhythm it needs more variation. Maybe a diff sample for the kick.
Needa pull up the leads more they sound like they could be awesome but are pretty badly covered up.
And gotta tweak the compression around and get that OOMF.
| quote: |
| Originally posted by TranceLover007 If I can suggest anything is to bring your bass line more up front (0:28 to get more punch/energy in this track). Kick is OK with me - maybe very a bit (check our Frozen Aura 0:40-0:42 - this is what I would love to hear) You can also focus more on the automation, particularly in first build up part of your track, with some pads sound start to play flat and slowly opening up cutoff on it to brightening this sound - will add more action/attraction to this gorgeous melo. This whole build up is brilliant, progression awesome and your break is unbelievably good and I don't really care if you like my opinion or not (this is not for sale lol). Very Impressive Geoff - hope you will release this track man. |


| quote: |
| Originally posted by sako487 Kick is really boring IMO, you need a way bigger one. Also layer that mid bass and add a sub, compress. nice vocal touches, nice melodies. |
| quote: |
| Originally posted by EddieZilker The drums really suck the life out of this track. (Non-rip version: Drums need more variation in their rhythm. They sound way too static and don't have enough groove. I'm imagining that they're place-holders for a better rhythm section.) Too many notes. (Non-rip version: There is no such thing as too many notes. I actually really love the musical complexity.) I don't particularly like the white noise. (Non-rip version: Maybe tone the white-noise sweeps down a little as they kind of over-shaddow the lovely music.) Nice job, otherwise. (Non-rip version: Actually, I'm looking forward to the finished product. Keep up the good work.) |


| quote: |
| Originally posted by TenTwo Def. agree with everyone else on the rhythm it needs more variation. Maybe a diff sample for the kick. Needa pull up the leads more they sound like they could be awesome but are pretty badly covered up. And gotta tweak the compression around and get that OOMF. |
Alright, my ears weren't designed to nitpick technical problems, so here are my thoughts on the tune as a whole:
Great samples and pluckey synths. I would like to hear you incorporate some organic sample throughout the track alongside the drums. That robotic sample would sound awesome chopped and played with the drums!
As for the drums themselves, I really don't dig them. I've never been a fan of rigid patterns like these, though.
That synth you bring in towards the very end is quite tasty indeed. You should have more of it!
The pads in the breakdown are a bit basic and overused. You probably expected me to say this, as I am a hard man to please when it comes to atmospherics. You could try automating a couple more pads on top to really let things flow.
Post up the rest when you've finished.
| quote: |
| Originally posted by Owsey2008 Alright, my ears weren't designed to nitpick technical problems, so here are my thoughts on the tune as a whole: Great samples and pluckey synths. I would like to hear you incorporate some organic sample throughout the track alongside the drums. That robotic sample would sound awesome chopped and played with the drums! As for the drums themselves, I really don't dig them. I've never been a fan of rigid patterns like these, though. That synth you bring in towards the very end is quite tasty indeed. You should have more of it! The pads in the breakdown are a bit basic and overused. You probably expected me to say this, as I am a hard man to please when it comes to atmospherics. You could try automating a couple more pads on top to really let things flow. Post up the rest when you've finished. |
Cool track, Geoff! I'm much like Owen in that I don't tend to listen for specific little criticisms - I'm much more of a big picture guy. Also, I think most of the criticisms you've gotten so far (particularly concerning the pads) are of the personal preference variety, rather than objective, technical comments. I tend to listen with an open mind and try to remove any personal biases.
To me, the drums aren't much of an issue because they aren't the focal point of a track like this - the melody is. So, more variation in the patterns would probably be good, but the melody carries the day anyway, so it's not a necessity as I see it. I actually like the kick - it's somewhat generic, but that's OK with me. I definitely would NOT like to hear a "bigger" kick in this track, for the reasons discussed above.
BTW, I love that blippy arp that comes in around the 4:00 mark - it's very suitable for a "robot" track and TBH, I was sorta expecting more of the blipply/glitchy stuff, based on the title of the track. But, going overboard in that direction can be too obvious/cheesy, so I think you've managed a nice balance there.
Like I said, great track and actually one of my favorites from you and one of the better tracks I've heard in a while. Sorry, I tried to find something to complain about.

Thanks Dave, some useful non tech feedback there.
I'm actually with you on the big picture way of thinking and tend to leave mixes when I think they're good enough for my own listening purposes.
this track had a few labels sniffing round though and when the idea of it being released hit me I realised there were a few holes in it in that respect. Even now that i've decided not go down the label route I still want to attempt a proper releasable sound. It's just a personal challenge really!
And yes, the 4.00 arp is my absolute favourite part of the track, and the reason I haven't finished it properly. I want it to go on a bit but haven't quite worked out how yet!
cheers
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