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-- Converting Windows VST .dll to Mac .vst
Converting Windows VST .dll to Mac .vst
I'm trying to figure out how to do this, as a lot of my plugins are Windows-only, and it would nice to have them on my Mac to have a mobile studio.
Has anyone done this successfully?
I don't think it works that way. That's why there are Mac versions of the different VSTs out there.....
Well I've found something called wacVST, that uses WINE to wrap a .dll into .vst...But I have no idea how to make it happen.
are you talking about Zeta ?
Zeta is one of the things I would like on my Mac. I would also a few Crysonic plugins and some freebies on here.
You can use a wrapper to make vsts work in osx but honestly they are a bit flakey, especially if trying to record automation parameters.
There really aren't many vst's that don't have mac version or at least a similar replacement.
IMO it's not worth the headache all things considered
I use VST to AU adapter 2.0 for my VST's to work on my mac and it usually does it with no problems as long as the install is a dmg file.
My machine is dual boot but I have yet to try to install an exe file onto my mac HD from windows. Not sure how the directories would work on install.
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| Originally posted by kevin shawn I use VST to AU adapter 2.0 for my VST's to work on my mac and it usually does it with no problems as long as the install is a dmg file. My machine is dual boot but I have yet to try to install an exe file onto my mac HD from windows. Not sure how the directories would work on install. |
Well, I'm gonna attempt to just copy and paste my plugins over from my PC; I'm using a VST -> RTAS adapter, so maybe the wrapped version of the plugin will work in ProTools. Otherwise I'll have to do without Zeta, Glitch, and a couple other things. That wacvst thing is too complex for me at this point.
in what DAW?
| quote: |
| Originally posted by ReclusNdangrmnt Well, I'm gonna attempt to just copy and paste my plugins over from my PC; I'm using a VST -> RTAS adapter, so maybe the wrapped version of the plugin will work in ProTools. |
xHi,
I'm the developer of wacvst, the wrapper that allows one to run windows vsts in a Mac DAW. There is a long thread at:
http://www.kvraudio.com/forum/viewtopic.php?t=249887
that describes this effort.
This wrapper is definitely not for the faint of heart! As is, it currently requires that one download, compile and install both Wine and the source for wacvst. Even then, not all vsts will work correctly. Furthermore, the wrapped vst will be a mac vst as opposed to an audio unit which means you won't be able to use it from Logic. But, if there is a windows only plugin that you absolutely must have and you have some experience compiling source code then you might want to give it a try.
| quote: |
| Originally posted by kevin shawn I use VST to AU adapter 2.0 for my VST's to work on my mac and it usually does it with no problems as long as the install is a dmg file. My machine is dual boot but I have yet to try to install an exe file onto my mac HD from windows. Not sure how the directories would work on install. |
| quote: |
| Originally posted Well, I'm gonna attempt to just copy and paste my plugins over from my PC; I'm using a VST -> RTAS adapter, so maybe the wrapped version of the plugin will work in ProTools. Otherwise I'll have to do without Zeta, Glitch, and a couple other things. That wacvst thing is too complex for me at this point. |
I replied after smoking a large amount of hash last night and looking back now have no idea what I was talking about lol.
The adapter wraps some .vst files that I have in library/plugins/VST
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Originally posted by ReclusNdangrmnt |
Not at all, with version 8 it has become a pretty formidable DAW in terms of production...At least I think so.
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| If you're using the rtas wrapper then all you'll need is the .dll and any .fxb banks associated with that plugin. You should just be able to copy the dll the use the wrapper. Again, it's still going to be flakey.... |
| quote: |
| Originally posted by ReclusNdangrmnt Not at all, with version 8 it has become a pretty formidable DAW in terms of production...At least I think so. Hopefully. None of the plugins I've wrapped are flaky though, only one that has an issue is dblue Glitch, which 'grays out' on load. There's a workaround though so it's all good. |
I have LE. What .exe are you referring to?
| quote: |
| Originally posted by Timothy Pro Tools HD on Mac works with RTAS aswell right besides TDM plugins? If so, you can use RTAS on Pro Tools HD? Some Windows VSTi's also have RTAS, so I was thinking that it could work perhaps with Pro Tools on Mac. Not sure how to get the .exe running. Perhaps with Cider or other tools for running Windows files on a Mac. |
RTAS uses the .dpm file extension for both operating systems, so I'm still gonna try 
| quote: |
| Originally posted by ReclusNdangrmnt RTAS uses the .dpm file extension for both operating systems, so I'm still gonna try |
Fuck me. Here you go:
I don't have protools HD at home but I have to stare at it all day long at the studio - we have 4 fully maxed out PTHD3 rigs in one room and 5 in the other, not to mention another half dozen PTHD edit and sample rigs scattered around the facility.
Here's the deal. RTAS and TDM both work on HD.
LE can only run RTAS.
Why? Because RTAS can use only the host CPU for processing and TDM use processor cards or the venue processors, which are abviously not an option with LE.
Both TDM and RTAS are dual platform (mac/windows) but support has always been better (not to mention first released) on Mac.
So the short answer is yes, RTAS format can be used in both mac and win, but unless you have at least PTHD interface and card, you're never going to be able to run a TDM plugin.
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