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Crowded sound vs. spacious sound (mixing / mastering / arrangement)
I dunno, today I have been going through tracks of different genres, paying attention to mixing and mastering features like frequency balance and dynamics, and it is really getting me annoyed with the super bass-heavy, squashed, crowded sound of so much dance music.
This isn't necessarily about the songwriting quality, and not only about "loudness war," either, but the general claustrophobic sound of a lot of dance music. Once you turn it up there is no room to relax, just a constant assault on the ear drums. Does anyone else get sick of this? Anyone crave more space and breathing room? Am I just getting old and crotchety?
Space is something I strive for with my tunes but I tend to get a little lost in my own clutter with various ideas. I've been getting into having different elements move into the foreground and back-ground intermittently to kind of toy with that dynamic and I also like to have a lot of complexity in my backgrounds which I tend to keep out of my foreground.
To the more widely applied question of whether or not techno, in general, has lost its empty spaces, I would say yes, to a certain degree. This is just my own theory but there seems to be a new population of people who are producing (semi and pro) professionally and they haven't yet acquired, through their experience, a certain mixing ethos that earlier producers seemed to have. I think, however, it's getting better.
It wasn't too long ago that I would listen to a song in Windows Media Player and see this contiguous line peaking at the same height for all of the frequencies. Then the music sounded good and it seemed like these guys had really done their homework. To my error, the level lined spectrum became my own bench-mark.
Now when I'm listening to other people's material, I see that line has decreased substantially in its continuity. People are favoring elements which still deliver a robust sound but don't have to take up the whole spectrum to sound good. The music tends to sound better, or at least more nuanced, as well.
Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by MrJiveBoJingles Am I just getting old and crotchety? |
i usually try to make something classic sounding but every time i end mixingdown around a -2 kick , the loudness war is on fire and i can't avoid it.
Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by MrJiveBoJingles I dunno, today I have been going through tracks of different genres, paying attention to mixing and mastering features like frequency balance and dynamics, and it is really getting me annoyed with the super bass-heavy, squashed, crowded sound of so much dance music. This isn't necessarily about the songwriting quality, and not only about "loudness war," either, but the general claustrophobic sound of a lot of dance music. Once you turn it up there is no room to relax, just a constant assault on the ear drums. Does anyone else get sick of this? Anyone crave more space and breathing room? Am I just getting old and crotchety? |
depends on the genre too, techno has a saturated kick but there's usually space for other elements, uplifting trance on the other hand has always a pumping kick and a driving bassline that eats all the elements.
Listening to uplifting trance in a big PA system is a pain in the ass, you only hear "Boom Boom Boom "
Re: Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by Beatflux Part of it is just getting older, but the other part is producers following the trends. People like Daft Punk and Deadmau5 have made that ultra compressed sound popular. I've always been obsessed with what drives people to dance, and when you juxtapose popular dance music with EDM the differences can be quite baffling. Most popular dance songs are quite open in dynamics and sound. The patterns are usually quite simple. Look at sandstorm, or Zombie nation. Very simple. |
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| Originally posted by Beatflux Check out this song. http://www.youtube.com/watch?v=CUftr8YAtBo It was a short produced for the Online Booty Call Commercial. If you compared it to EDM, its dynamic range is huge. Listen to what happens when you turn it up. It's not fatiguing at all and it still sounds balanced. This is what a professional track should sound like in my opinion. When you have it turned down, it sounds small, but as you turn up the volume it gets fatter and fatter. The same thing happens with Thriller. The loudness of a track doesn't influence how good a song is. I guess its easier to think that, "My track must suck because there isn't any mastering on it!" Or..."It isn't loud enough." I mean, future music just had a feature on mastering where they compared, amateur to professional and the result was that the professional one sounded better. Now kids are going to think, "I need professional mastering for the track to sound good!" |
Re: Re: Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by DJ RANN I couldn't agree less. Both those tracks have little in terms of open dynamics and were popular because they were either catchy or could be sung while drunk at a football match. It has little to do with "open dynamics". In fact sandstorm is possibly one of the more crowded tracks in terms of content I can think of. And daft punk - yes their sounds are compressed but from an arrangement point of view, they are incredible well made to allow space for each element and in that respect they are very open sounding. What drives people to dance? Groove. You can try to add whatever else you want, in any way, but people will dance to a good groove, period. It's primitive reaction in it's purest form (after eat and procreate). |
Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by MrJiveBoJingles but the general claustrophobic sound of a lot of dance music. Once you turn it up there is no room to relax, just a constant assault on the ear drums. |
Re: Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by Beatflux People like Daft Punk and Deadmau5 have made that ultra compressed sound popular. |
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| Originally posted by Rodri Santos Listening to uplifting trance in a big PA system is a pain in the ass, you only hear "Boom Boom Boom " |
Three hat loops? Naw, you need at least ten. 
I was thinking about Queen's 'another one bits the dust' - a fullsome sounding grove with hardly anything going on. I for one can learn from the old school.
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| Originally posted by MrJiveBoJingles Three hat loops? Naw, you need at least ten. |
Re: Re: Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by Richard Butler I only know deadmaus 2007/8 stuff and I would say he is the exact opposite of the wall o sound noise menance I am fed up with. His tracks are pretty clean and don;t have oodles of synths layered up - in esscence just kick' bass and a lead synth (ok they may be layered for power but what I mean is there is little else going on). |
I tend to orchestrate rather dense but it is always meant to sound rather simple. The added layers that double lets say the violins add colour but not necessarily something you would hear alone
ALl sorts of combinations for orchestra. Cell a oboe.Viola and horns. ! first violin and flute. Much like addictive synthesis.
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| Originally posted by Mad for Brad addictive synthesis. |
Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by MrJiveBoJingles ...super bass-heavy, squashed, crowded sound of so much dance music. |
Re: Re: Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by DJ RANN Thriller (alegedly) doesn't have any compression on it, but that's not why it was good - again as per the examples you posted before, they are catchy, well written songs, and in the case of Thriller, performed by someone that was incredibly talented and one of the greatest performers(MJ), and produced by someone even more talented (QJ). It' not about the loudness war or compression. Good engineering is giving elements the space to breath and stand out as individual sounds and as composite. Good arrangement is the same but in a musically creative way. Good mixing is making the most of those two previous statement and good mastering it just accentuating those previous three things. |
Re: Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by DigiNut Bass-heavy, squashed, and crowded all refer to completely different aspects of a mix. It's been demonstrated for some time that bass heaviness is a good thing. Obviously you want to stay out of the mud range (around 500 Hz) as much as possible, but loud bass and treble against a relatively soft mid-band is what most listeners perceive to be crisp and clean, which is a prerequisite for dance music and also very common in mainstream genres. It's also fairly straightforward to squash a mix without crowding it. Hell, you can squash a mix with nothing but a kick drum playing if you want. And actually, a certain amount of compression tends to make people perceive the track as less crowded/muddy, because the increased gain makes individual elements easier to hear at the same master volume. If a track really sounds "crowded" then it's probably a sign of poor or inadequate EQing and possibly too little compression. I would not classify the majority of dance music as sounding crowded. In all likelihood, if you're finding some track to sound just relentlessly headache-inducing noisy then it's probably overdoing the midrange, especially if it's trance we're talking about (those supersaws and the like tend to fill out the midrange a lot and can bring a lot of mud into the track if the producer isn't careful). Or maybe you're just referring to tracks that have no dynamic range, but I think that tends to relate more to arrangement than the technical aspects of mixing and mastering. If you record a concert pianist and master it to have sharp EQ and high gain, the result is still going to sound very clear and spacious. Muddiness would be the result of bad compression or mastering, not necessarily too much of it. It is possible, even likely, that you are experiencing this as a direct result of age. As people get older their tolerance for harsh sounds starts to decline, just like their tolerance for spicy foods or other types of mild pain. And as pain tolerance decreases then you start to notice it more; things that may once have been enjoyable become just painful or irritating. Sounds in a mix also become more difficult to distinguish from each other, which is why you always see the old fogeys turning their TVs up to preposterous volumes just to hear the voices. Could also be the trend in music production, but I think the trend reversed a few years ago as producers started to gain better awareness of the effects of overcompression. If nothing else, they've at least gotten much better at it, developing the ability to eke out more gain without actually making the track sound squashed (typically due to better compressors and multiple stages of lighter compression). Bottom line is I think your complaint is about 5 years late. Dance music definitely did go through a stage (several stages, if you consider the technology that was available at various times in history) where everything was just hideously squashed and ear-splitting. But eventually the producers wise up, and I think the pendulum's been swinging the other way for at least a few years now. |
Re: Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by DigiNut Bass-heavy, squashed, and crowded all refer to completely different aspects of a mix. It's been demonstrated for some time that bass heaviness is a good thing. Obviously you want to stay out of the mud range (around 500 Hz) as much as possible, but loud bass and treble against a relatively soft mid-band is what most listeners perceive to be crisp and clean, which is a prerequisite for dance music and also very common in mainstream genres. It's also fairly straightforward to squash a mix without crowding it. Hell, you can squash a mix with nothing but a kick drum playing if you want. And actually, a certain amount of compression tends to make people perceive the track as less crowded/muddy, because the increased gain makes individual elements easier to hear at the same master volume. If a track really sounds "crowded" then it's probably a sign of poor or inadequate EQing and possibly too little compression. I would not classify the majority of dance music as sounding crowded. In all likelihood, if you're finding some track to sound just relentlessly headache-inducing noisy then it's probably overdoing the midrange, especially if it's trance we're talking about (those supersaws and the like tend to fill out the midrange a lot and can bring a lot of mud into the track if the producer isn't careful). Or maybe you're just referring to tracks that have no dynamic range, but I think that tends to relate more to arrangement than the technical aspects of mixing and mastering. If you record a concert pianist and master it to have sharp EQ and high gain, the result is still going to sound very clear and spacious. Muddiness would be the result of bad compression or mastering, not necessarily too much of it. It is possible, even likely, that you are experiencing this as a direct result of age. As people get older their tolerance for harsh sounds starts to decline, just like their tolerance for spicy foods or other types of mild pain. And as pain tolerance decreases then you start to notice it more; things that may once have been enjoyable become just painful or irritating. Sounds in a mix also become more difficult to distinguish from each other, which is why you always see the old fogeys turning their TVs up to preposterous volumes just to hear the voices. Could also be the trend in music production, but I think the trend reversed a few years ago as producers started to gain better awareness of the effects of overcompression. If nothing else, they've at least gotten much better at it, developing the ability to eke out more gain without actually making the track sound squashed (typically due to better compressors and multiple stages of lighter compression). Bottom line is I think your complaint is about 5 years late. Dance music definitely did go through a stage (several stages, if you consider the technology that was available at various times in history) where everything was just hideously squashed and ear-splitting. But eventually the producers wise up, and I think the pendulum's been swinging the other way for at least a few years now. |
I think while bass is obviously important in dance music, i think it can be overdone to the point where its just a constant boominess and no therefore no punch or groove - ive heard this a lot in clubs this past few years (clubs with very good soundsystems)
Re: Re: Re: Crowded sound vs. spacious sound (mixing / mastering / arrangement)
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| Originally posted by Beatflux panning X frequency X depth X TIME THERE IS A FOURTH DIMENSION!!!! Depending on how shit is arranged and how things are close together, there is the effect of pre/post masking. Compression can make the release stage of a sound longer, and that will have a bigger masking effect. |
mixdowns are definitely getting more crowded and masters are definitely slammed to the point of lunacy but heres some things i think about when im in the studio:
i feel like the loudness war is important in the DJing sense that you are mixing tracks into each other and they have to be cohesive. when i mix a really old track (when compression wasn't so abused) into a newer slammed-beyond-all-reason track, the life just falls out of the mix and the dancefloor. it all of a sudden just sounds like something is missing.
dance music is supposed to be somewhat overwhelming, especially on a big system. but i find alot of the really intricate things in really crowded tracks get lost when they are played so loud and they are already slammed through a limiter in the studio and then again at a club. this leads me to question alot of the extra layers in my tracks...are they really going to get heard? or could i take this out of the mix and my mixdown would be alot easier to compress, eq, etc since its not as much stuff fighting each other for space.
i think the real "dynamics" in dance music are in the arrangement. of course its good to make sure each sound has its own space and is full of dynamic and character, but i think the easiest way to counter act this is to be really careful about how you arrange things when you have so many possible tracks/sounds in your mix.
just my way of looking at things when i write tracks. some other really good points in this thread as well.
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| Originally posted by Blake_Jarrell dance music is supposed to be somewhat overwhelming, especially on a big system. but i find alot of the really intricate things in really crowded tracks get lost when they are played so loud and they are already slammed through a limiter in the studio and then again at a club. |
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