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Posted by BTG on Nov-05-2010 05:17:

Kinect

Anyone pick this up? i'm wondering if it works as well as people say.


Posted by KiNeTiC ENeRgY on Nov-05-2010 06:40:

Re: Kinect

quote:
Originally posted by BTG
Anyone pick this up? i'm wondering if it works as well as people say.


Wondering myself. I got the Move but I guess no one gives a shit about it, lol. Move works well, but I heard Kinect kinda has some issues. You also need to be pretty far away from the camera...8ft for one person..it may work ok with 2 at that distance but I dunno. Move just needs some fucking good games, besides racket sports. Sony needs to quit worrying about piracy and release some good software. 360 is whipping it's ass, and it's been hacked for ages.


Posted by pkcRAISTLIN on Nov-05-2010 06:43:

i think the whole lot are fucking stupid. and kinect has atrocious latency, at least according to the videos ive seen.


Posted by KiNeTiC ENeRgY on Nov-05-2010 08:54:

quote:
Originally posted by pkcRAISTLIN
i think the whole lot are fucking stupid. and kinect has atrocious latency, at least according to the videos ive seen.


Yea they both are gimicky, but the gf actually wants to play shooters with the Wii and Move so it keeps her busy. Only reason I got it

I thought it seemed awful laggy during E3 myself. X-Play reviewed a few games today and gave them pretty good ratings. They're nothing more than improved wiimotes. Gaming to me shouldn't involve working out and thrown out shoulders and arms. That's what the gym is for.


Posted by KiNeTiC ENeRgY on Nov-05-2010 09:00:

Ha...this is a c/p from ps3-news. Now this might make it worth the US $150 price tag...

"Bounty Offered for Open Kinect Driver by Adafruit Industries
With the recent Kinect release for XBox 360, a bounty has been offered by Adafruit Industries for an open-source Kinect driver.

The challenge found on Adafruit's http://www.adafruit.com/blog/2010/1...source-drivers/ states the following, to quote:

What do we (all) want?

Open source drivers for this cool USB device, the drivers and/or application can run on any operating system - but completely documented and under an open source license. To demonstrate the driver you must also write an application with one "window" showing video (640 x 480) and one window showing depth. Upload all of this to GitHub.

How get the bounty ($2,000 USD)

Anyone around the world can work on this, including Microsoft Upload your code, examples and documentation to GitHub. First person / group to get RGB out with distance values being used wins, you're smart - you know what would be useful for the community out there.

All the code needs to be open source and/or public domain. Email us a link to the repository, we and some "other" Kinect for Xbox 360 hackers will check it out - if it's good to go, you'll get the $2,000 bounty!"


Posted by pkcRAISTLIN on Nov-05-2010 12:55:

yeah, im sure its plenty fun for certain types of games. but i am bemused by the gaming press that talks as if its the next big thing in gaming.


Posted by enydo on Nov-05-2010 15:38:

Gimmick indeed, and it will continue to be so until someone can prove that this technology is indeed "revolutionary". I'm doubting we'll see that any time soon.


Posted by harrister on Nov-09-2010 03:53:

yep,works well


Posted by Halcyon+On+On on Nov-09-2010 05:39:


Posted by netroM on Nov-09-2010 13:33:

Nice vid Hal


Posted by DancingMonkey on Nov-09-2010 18:41:

Question. In todays lawsuit age, why can't nintento sue sony and sega sue microsoft?


Posted by sothis on Nov-11-2010 01:05:

i have a kinect, and it's pretty badass. have played only four games: kinect adventures (comes with), joyride, dance central and kinect sports.

joyride is my least fav, but the others are quite fun. especially dance central - doesnt seem like any latency to me when playing it, camera is *super* accurate and it's a really fun game.

kinect adventures, the water rafting game is awesome.

not having to use a controller ftw!


Posted by pkcRAISTLIN on Nov-11-2010 01:15:

There we go kids. if your game is deep as a puddle, kinect is awesome.


Posted by sothis on Nov-11-2010 16:43:

were you expecting a fully immersive kinect-based mmorpg at launch or what?

it's been out a total of what, a week? given it's a motion camera, it makes sense that it would be focused on motion games. who knows what will come out in the future.


Posted by KiNeTiC ENeRgY on Nov-11-2010 17:24:

quote:
Originally posted by sothis
were you expecting a fully immersive kinect-based mmorpg at launch or what?

it's been out a total of what, a week? given it's a motion camera, it makes sense that it would be focused on motion games. who knows what will come out in the future.


Yea but do they have to copy Nintendo verbatim? They (Sony, M$) both did with their ping-pong, archery, volleyball, etc. No creativity at all.


Posted by pkcRAISTLIN on Nov-11-2010 21:53:

quote:
Originally posted by sothis
were you expecting a fully immersive kinect-based mmorpg at launch or what?

it's been out a total of what, a week? given it's a motion camera, it makes sense that it would be focused on motion games. who knows what will come out in the future.


in the future it will amount to fuck all. it will stay in the realm of shitty-arse games because motion control is unable to replicate the precision, speed and complexity available in other peripherals.


Posted by sothis on Nov-12-2010 01:06:

my apologies, didnt realize this thread was meant solely for hating on kinect/ms. ill bow out now.


Posted by Fledz on Nov-12-2010 07:22:

quote:
Originally posted by pkcRAISTLIN
in the future it will amount to fuck all. it will stay in the realm of shitty-arse games because motion control is unable to replicate the precision, speed and complexity available in other peripherals.

They said this about the Wii. It sold like hotcakes.

I didn't take you as one to make such absurdly uneducated statements.


Posted by pkcRAISTLIN on Nov-12-2010 09:05:

quote:
Originally posted by Fledz
They said this about the Wii. It sold like hotcakes.

I didn't take you as one to make such absurdly uneducated statements.


and the wii is absolutely chockers with shitty-arse games about as deep as a puddle. what's your point?


Posted by Fledz on Nov-12-2010 09:54:

It's got a tonne of fun, casual games. You have to remember that the majority of people are casual gamers. They aren't like us who crave only the best, even though we all love a casual gaming experience here and there.
From a business perspective, it makes a lot more sense than just putting all their eggs in one basket with blockbuster titles.

This isn't about what you want, it's about what the market wants.


Posted by pkcRAISTLIN on Nov-12-2010 10:04:

quote:
Originally posted by Fledz
It's got a tonne of fun, casual games. You have to remember that the majority of people are casual gamers. They aren't like us who crave only the best, even though we all love a casual gaming experience here and there.
From a business perspective, it makes a lot more sense than just putting all their eggs in one basket with blockbuster titles.

This isn't about what you want, it's about what the market wants.


well, let me clarify a few things, i know my comments have been ambiguous.

i think wiis are great. if i had a console, wii would be my first pick. had a bunch of laughs with mates playing silly games. my comment that kinect will amount to fuck all, wasn't referring to popularity, but its impact on the games that you or i obsess over. clearly there is a market for motion control and motion control in certain types of games.

however, there are obvious technical limitations to motion control that prevent it from replacing or improving the types of games you or i might get a woody over. that's all i really meant.

mr carmack says it better than me

quote:

I don�t have any great thoughts on input, where the push is now all the motion-sensing things. People always ask us how we�re going to wind up using that, and the truth is that if you�ve got a game that�s finely tuned to one input device it�s not going to come out and be magically be better with a different one.


http://www.crunchgear.com/2010/08/1...r-now-at-least/

that's my view. until motion control can do things better than a controller, steering wheel, mouse, keyboard or joystick, it will remain on the periphery (ha!) of gaming.


Posted by Fledz on Nov-12-2010 10:49:

Well see, you actually made sense there because you posted a proper reply

I agree with you, but we have to push the limits of current tech to progress to the next stage. That's just how technological progress works. Not everything can be a lightbulb moment.

I played Zelda on the Wii. After a few hours, I'm not sure I could go back to a normal gamepad or M&K for that specific type of game. A lot of games can and have been designed around the input.


Posted by pkcRAISTLIN on Nov-12-2010 11:07:

i would prefer it if designers focused on new and innovative gameplay mechanics than control methods. if someone creates a motion control that makes a mouse or controller obsolete, i'll happily eat my hat and embrace the new tech. but i suspect i'll be playing quake 6 with a mouse in a decade's time.


Posted by Halcyon+On+On on Nov-12-2010 16:16:

quote:
Originally posted by Fledz
A lot of games can and have been designed around the input.


That's precisely the problem. Of course the old guard is going to be stodgy in the face of new tech, that's what we do! But things such as this Kinect and wii still seem as though we're being subjected to experiments and novelties. The motion control dynamic has obviously been around for quite some time, and I will admit it's definitely getting better, the problem lies in programming and implementation- it seems almost impossible for people to program on it unless they have the precise instruments that the big companies can afford to fuel their gimmicks. Don't get me wrong, video games have always been about novelty, it's just easy to tell that this is a fad that will flare up briefly, and fizzle out just as fast when people realize that practically every motion control scheme is for the same fucking game in slightly different packaging.

Consoles based upon the control is definitely a step in the right direction, so good on wii for putting its balls out there... too bad their games generally fucking suck and Nintendo is dead in the water when Miyamoto kicks it in the next few decades. =/


Posted by Halcyon+On+On on Nov-12-2010 16:48:

I'm also rather suspicious of this casual gamer appeal companies have embraced as of late. I'm not refuting that's where the market is tending or that companies are approaching it, especially with the massive influx of phones capable of gaming and things like Farmville, etc. It just doesn't make sense that a tried-and-true customer base that could easily purchase 15 new games each year or subscribe to an MMO for 5 years straight is being outbid for content by soccer moms inclined to buy shit like Kinect and play it twice a year. I'm obviously generalizing, it just seems that the large trend of gaming these days is shifting toward intra-corporate advertising by cornering the actual mechanism of interaction, and quasi-subscription titles in the form of DLC circuits that provide 1/50th of the content of the original release for 1/5th of the price. It's no fucking wonder theft is becoming the new competence.


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