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Posted by DJRYAN� on Jan-13-2011 18:50:

Reason Users

I'm an avid Reason user. Love the program. For years and years I used traditional DAW's and Samples. Now, I use Reason and I feel like I'm in complete control of my sounds, my music, and my production. Which is what I've always wanted. I do have a question for other Reason users. I'm trying to create my own electro sounds. I'm using Thor but I can't get that professional electro bass. I don't use Patches and Refills. So, what's the best way to get Thor to perform how I want it to?

I have seen video's on YouTube and they "initiaize" the patch, tweak the wave forms, adjust the frequencies and rates and change a little lfo, and boom they have what I'm looking for. If I mirror what they do, I get the same sound. But I want to create my own.

I also want to emulate teh DeadMau5 Synth - the Organ with with some synth noise behind it. Benny Benassi and believe it or not Ferry Corsten use this sound a lot throughout their productions and I want to too.

Anyone with an advanced understanding of Reason specifically, Chime-In.

Thank you!


Posted by Andy28 on Jan-13-2011 19:22:

Re: Reason Users

quote:
Originally posted by DJRYAN�
Anyone with an advanced understanding of Reason specifically, Chime-In.

Thank you!


Pm ken_lee, he will be more than willing to take you through, step by step to achieve this, he's always trying to do good


Posted by DJRYAN� on Jan-13-2011 19:36:

Re: Re: Reason Users

quote:
Originally posted by Andy28
Pm ken_lee, he will be more than willing to take you through, step by step to achieve this, he's always trying to do good


PM'd.

Thanks =)

I like to think that I'm a fairly strong User of Reason and I'm trying to learn more each day. I have a bout a 1/2 dozen different ways that I make songs in Reason. From sequencing samples in ReDrum. To pounding out a song using my midi keyboard. I create short loops that turn into long songs. Or I actually compose a variety of different harmonic elements and create real "songs" showing more of my composition ability (haha, or lackthereof)

Thor Sequencer

What I'm more curious about is how to create traditional EDM Sounds. If they're all made up of the same waves, saw, sine, square, or triangle, then coneceptually, Reason & the Thor Synth should be able to recreate them. I would like to know how.

Custom Sequencer Assignments

Also, I'm completley oblivious to the Custom Sequencer Assignments
at the bottom of the Thor and would like a more advanced understanding of how it works.

Again, in info would be greatley appreciated.


Posted by DJRYAN� on Jan-13-2011 20:05:

Sine


The sine wave is the �atom� of the sonic universe.

Consisting of a single harmonic � often the fundamental, or root pitch � the sine wave generates the simplest sound of all the waveforms, and therein lies its strength.

If you�re looking for that deep sub-bass that anchors many drum and bass tracks, start with a sine wave.

Similarly, you can use a sine wave is to add beef to any of the other waveforms by tuning it to the same pitch (or an octave lower for even more low-end bombast), then balancing the oscillator mix until it suits your purposes.

Alternately, you can use a high-pitched sine wave to add a specific type of shimmer to bell-like textures.

Sawtooth


At the opposite end of the waveform spectrum is the sawtooth wave.

Consisting of all integer harmonics, the sawtooth has an extremely bright and buzzy sound that makes it the Swiss Army knife of synth waveforms.

Used in conjunction with a moderate lowpass filter setting, sawtooth waves are great for subtle pad sounds.

Open the filter up to maximum and add a slightly detuned sawtooth to the second oscillator and you�re on your way to creating classic trance leads.

Lower the filter cutoff to about 30-40% and add some filter envelope modulation and you�ve got the essentials for a timeless bass sound.

Square


The square wave has become a bit trendy in dance music for the past several years.

Because of its Nintendo-esque hollow character, it lends itself to bright electro leads, glitchy embellishments and tech house bass lines.

The harmonic content of a square wave consists of only odd numbered harmonics, descending in volume in a linear manner.

That is, every successive odd harmonic is slightly quieter than the previous one.

Mixing square and sawtooth waves, especially in different octave ranges, can result in more complex harmonic combinations.

Alternately, you can use a square wave as the basis for emulated woodwind/reed sounds like flutes and clarinets.

Triangle

While its shape is quite different from that of a square wave, the triangle wave also contains only odd numbered harmonics.

The difference here is that these harmonics descend in volume in an exponential manner.

In plain English, this means that the triangle sounds like a more muted � or duller � square wave.

This makes it quite useful for supporting other waveforms without getting in the way, sort of like the sine wave but with additional harmonic character.


Posted by Zak McKracken on Jan-13-2011 21:01:

Re: Re: Reason Users

quote:
Originally posted by Andy28
Pm ken_lee, he will be more than willing to take you through, step by step to achieve this, he's always trying to do good


what the hell man shut up! hahahha. funny.



edit: this thread delivers lol.


i searched the whole thread for questionmarks, no luck haha. what are you wondering DJRYANTM



btw that edm sound u want is gained by subtracting the four images u posted.


icouldnt resist:


Posted by Andy28 on Jan-14-2011 10:56:

Re: Re: Re: Reason Users

quote:
Originally posted by ken_lee
icouldnt resist:


Me neither


Posted by Zak McKracken on Jan-15-2011 14:30:

good trolling there


Posted by kevin shawn on Jan-15-2011 20:34:

Re: Re: Re: Reason Users

quote:
Originally posted by ken_lee
btw that edm sound u want is gained by subtracting the four images u posted.



My head just exploded!



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