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-- Can anyone figure this out?


Posted by igottaknow on Mar-05-2011 01:28:

Can anyone figure this out?

http://www.beefgir.com/Flashes/Hapland.swf


Posted by Boomer187 on Mar-05-2011 05:12:

Yes.


Posted by Trancealot on Mar-05-2011 05:27:

1. Click cover to open
2. Little yellow up arrow: Stick figure pops out and runs to the launcher
3. Open up window on left side
4. Adjust gun position up and fire to hit bell
5. door opens on left side
6. Adjust gun position down and fire to knock wood down
7. Adjust red arrow to the right
8. click on the door and new stick figure will run but explodes due to the mine. So before step 8 removal of mine is necessary
9. Pending

if you shoot out another guy from the cover he throws the other one away?? How do I get rid of the mine. Hmmmmm

Bottom guy just breaks the glass! or the bombs go in his space and blow him up...

I feel I am on a better pace

10. Got him on the mountain and moved the bell over to the right...? spear was moving up and down still but no bombs left...


Posted by Vivid Boy on Mar-05-2011 05:41:

ok i just wasted so much fuckin time on that motherfuckin bullshit


Posted by Omega_Blue on Mar-05-2011 06:10:

quote:
Originally posted by Vivid Boy
ok i just wasted so much fuckin time on that motherfuckin bullshit


dude me too

quote:
Originally posted by Trancealot
1. Click cover to open
2. Little yellow up arrow: Stick figure pops out and runs to the launcher
3. Open up window on left side
4. Adjust gun position up and fire to hit bell
5. door opens on left side
6. Adjust gun position down and fire to knock wood down
7. Adjust red arrow to the right
8. click on the door and new stick figure will run but explodes due to the mine. So before step 8 removal of mine is necessary
9. Pending

if you shoot out another guy from the cover he throws the other one away?? How do I get rid of the mine. Hmmmmm


you can blow up the bell with a grenade after unlocking the door; the last blue thing you shoot will unlock the door for the guy at the bottom (but he gets eaten by a dog if you click on him). you can load yourself in the gun and bring another guy up to shoot yourself too, but if you aim low you destroy the bridge and if you aim high you either impale yourself on the spear, hit the bell, or (if you blew it up) land on top and sit there with nothing to do.

i give up.


Posted by Trancealot on Mar-05-2011 06:17:

quote:
Originally posted by Omega_Blue
you can blow up the bell with a grenade after unlocking the door;


DID THAT AND LEAD TO NOTHING BEFORE YOU POSTED

quote:
Originally posted by Omega_Blue
you can load yourself in the gun and bring another guy up to shoot yourself too,


DID THAT AND LEAD TO NOTHING BEFORE YOU POSTED

quote:
Originally posted by Omega_Blue
the last blue thing you shoot will unlock the door for the guy at the bottom (but he gets eaten by a dog if you click on him).

but if you aim low you destroy the bridge and if you aim high you either impale yourself on the spear, hit the bell, or (if you blew it up) land on top and sit there with nothing to do.


DID NOT TRY YET. WILL SEE WHERE IT LEADS ME . STILL WANNA GET RID OF THE MINE!!

"i give up. "

30 more min for me and I will call it a night.


Posted by Trancealot on Mar-05-2011 06:26:

The symbol for the window on the left I got with the bell and openin g the window to get the guy out. The symbol on the mountain is ???? Something about falling. So hard yet probably so easy ughhh


Posted by aquila on Mar-05-2011 06:27:

I solved it. A little clue: you need to shoot the first gunner dude at the bell.


Posted by Trancealot on Mar-05-2011 06:30:

quote:
Originally posted by aquila
I solved it. A little clue: you need to shoot the first gunner dude at the bell.


only a matter of time

I got rid of all the amunition and covered him with the bell when he was up there.

WTF the last bean bag got into the hole area. The guy in the hole took it and opened the door????Then came the DOG lol.....This shit is crazy hahaha. Maybe tomorrow.


Posted by Vivid Boy on Mar-05-2011 07:29:

i solved the bitch but i am angry i wasted 40 mins figuring it out


Posted by Spam on Mar-05-2011 08:01:

*SPOILERS*



































Flip Cover
Pop Guy to Cannon
Knock down bridge
Open left window
Shoot bell with rock
As rock lands, use spear-lever to launch rock down to mine
Click on left door to let dude out, he makes it home safe.
Knock down the bell by clicking it 3 times
Launch the two bombs up and outa here
Lower cannon and shoot pin-card, man will open the electronic gate.
Click on man, dog is released.
As dog lands, click on right window
First safe dude will smash window, dropping rocks on the dog
?????
Profit.


Posted by igottaknow on Mar-05-2011 14:38:

If you thought that was fun there are 2 other Hapland games but they are so difficult you need the "walkthrough" to get through them.

I was able figure out everything but how to kill the dog at the end.

More games here
http://foon.co.uk/farcade/

I found this Bobteds to be more manageable and fun:
http://foon.co.uk/farcade/bobteds

Cheats here:
http://www.google.com/search?aq=f&s...and+walkthrough


Posted by Spam on Mar-05-2011 14:50:

Hapland 2 was at least twice as difficult as the first one, but I was able to figure it out on my own over the course of a few tries (and days).

Hapland 3 I gave up really fast and went the walkthrough route, I can't believe that there are people out there that can figure those types of puzzles out on their own. Granted, I could do it, but it would probably take me weeks to figure out Hapland 3 on my own. There's just so many possible starting points, and misdirection (things happening one way so you think they're working, but really should be dealt with in another way at another point in the puzzle).


Posted by igottaknow on Mar-05-2011 15:07:

My biggest problem with 3 and the game in general is the timing and you have to restart if you screw up once. It should be broken up into smaller goals with an indication your on the right path. Or you get 3 hints that can be used at any part of the game. If the game allowed for different solutions would also be more interesting. Fun concept just too nit picky.


Posted by UWM on Mar-05-2011 16:23:

i feel tempted to try this but i know that i wont be able to quit until i figure it out on my own so i probably shouldn't waste my time...


Posted by gmilf on Mar-05-2011 16:35:

YES!!!! I have been looking everywhere for this. I think were 3 of them a little over 5 years ago and I wanted to see if some friends could solve them. It took me forever to solve this the first time, thanks for putting it up!


Posted by gmilf on Mar-05-2011 16:36:

quote:
Originally posted by Spam
Hapland 2 was at least twice as difficult as the first one, but I was able to figure it out on my own over the course of a few tries (and days).

Hapland 3 I gave up really fast and went the walkthrough route, I can't believe that there are people out there that can figure those types of puzzles out on their own. Granted, I could do it, but it would probably take me weeks to figure out Hapland 3 on my own. There's just so many possible starting points, and misdirection (things happening one way so you think they're working, but really should be dealt with in another way at another point in the puzzle).
it took me 2 weeks to solve the last one if I remember correctly. I think I skipped several classes for it as well. oops


Posted by Trancealot on Mar-05-2011 17:22:

quote:
Originally posted by Spam
Flip Cover
As rock lands, use spear-lever to launch rock down to mine



NO MORE MINE!!!


Posted by Spam on Mar-05-2011 23:36:

quote:
Originally posted by igottaknow
My biggest problem with 3 and the game in general is the timing and you have to restart if you screw up once. It should be broken up into smaller goals with an indication your on the right path. Or you get 3 hints that can be used at any part of the game. If the game allowed for different solutions would also be more interesting. Fun concept just too nit picky.


I completely agree.

A hint, or some idea of what you're trying to accomplish at the very least, would go a long way to making the game easier to deal with sans walkthrough.


Posted by Spam on Mar-05-2011 23:39:

quote:
Originally posted by gmilf
it took me 2 weeks to solve the last one if I remember correctly. I think I skipped several classes for it as well. oops


It's just amazing how you can work your way deep into a series of actions, only to hit a dead end and discover you were going about solving the puzzle COMPLETELY wrong. There's gotta be hundreds of different sequences that one could carry out, and only ONE sequence of events will solve the puzzle.

It's insane.


Posted by gmilf on Mar-06-2011 00:05:

Yeah, there were 3 of us working on it and in all honesty number 2 is much better. The 3rd one is just ridiculous and annoying but it is the most like a Rube Goldberg machine, and that is what I feel is the original intention of the Hapland series. In 1 and 2 you can pause pretty much anywhere and think of what to do next but in number 3 the sequences get to the point were they are almost continuous throughout. If you pause too long, or miss-click you have to start the entire sequence over again and I think there well over 100 clicks. I am on 2 now, it took me almost an hour to remember how to do 1 correctly. Once the other 2 guys who originally helped me figure it out are online I think we will be spending our Saturday night drinking and working on 3 again. Son of a bitch, why did this game have to come back into my life.



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