TranceAddict Forums

TranceAddict Forums (www.tranceaddict.com/forums)
- Production Studio
-- Uplifters / Risers


Posted by DJRYAN� on Sep-26-2011 15:13:

Uplifters / Risers

I'm not quite sure how to phrase the question but I'm creating a riser and I drew out the notes, but now its clashing with the harmony. What's the best waveform to use to eliminate the clashing and create a decent sounding riser/uplifter?


Posted by cryophonik on Sep-26-2011 15:18:

If I understand the question correctly, you probably want to automate pitch bend, rather than drawing the notes in a stepwise manner. Can you post an audio example of what you've done and another example or two of what you're trying to do?


Posted by DJRYAN� on Sep-26-2011 15:29:

yea I'd love to but Soundcloud is looking crazy right now.. Not sure if its my cpu not loading it properly or if their in maintenance but all I'm getting is text so, I'll upload the sample as soon as I can.

As far as pitch bend. In Reason's - Thor, it has a range that can go as high as 24. What you saying is find a key that's harmonic, and then automate the pitch bend up to the drop?

EDIT:
------

For some reason I thought there were waveforms that were key neutral that I could use instead of this. I dunno though, was just asking.


Posted by cryophonik on Sep-26-2011 15:45:

quote:
Originally posted by DJRYAN�

As far as pitch bend. In Reason's - Thor, it has a range that can go as high as 24. What you saying is find a key that's harmonic, and then automate the pitch bend up to the drop?


Does it go to -24 as well? If so, then you've got a 4-octave range (-24 = 2 octaves below, +24 = 2 octaves above) to work with, so you would put one note in the center of your range, extend it out for the duration that you want the rise to occur, and automate from -24 at the note-on to +24 at the drop (note-off).

quote:
Originally posted by DJRYAN�
For some reason I thought there were waveforms that were key neutral that I could use instead of this. I dunno though, was just asking.


The waveform itself isn't going to affect dissonance (i.e., note clashing), but pitch will. But, keep in mind that the point of the riser is to create dissonance/tension.


Posted by DJRYAN� on Sep-26-2011 15:55:

No it doesnt. It goes from 0 to 24. So I guess that's a two octave range right? It kinda sounds like that sucks for me- lol! But yea, I just thought there was a difference between tone and key and that certain waveforms, e.g.: saw, sine, square, triangle, etc... limit key and boost tone. Thus a riser could be created that way. The really long risers/uplifters, (aka, the huge build-ups) have to extend past four octaves, just as, drawing out a huge riser extends beyond c0 and c7. So, my next question would be, how do you circumvent getting too high of a pitch, or too high of a note if your trying to make, lets say a 45 second long build? Do you start over with a varying riser or as the riser is rising, automate the octave of whatever oscilators are being used back downwards?

Here's the Sample:
Tester by DJRYAN�

Disclaimer:
(this sounds terrible, I just started like 5 minutes ago)


Posted by cryophonik on Sep-26-2011 16:28:

Yeah, that would only be a 2-octave range, but it doesn't make sense that it's not bi-directional, since that's standard behavior for pitch wheels. Anyway, you should be able to automate pitch in the sequencer. I've only had limited experience with Reason's sequencer and it was years ago, but I'm quite certain that you can create an automation lane for pitch and just draw in a line that covers the range you need. Hopefully a seasoned Reason user can chime in here.

Another option is to look at portamento, if Thor will allow for long, slow portamento times and ranges (which I sorta doubt).

As for the waveforms, nope, they only affect timbre, not pitch. Pitch is determined by the MIDI messages that a synth receives.


Posted by skyhunter on Sep-26-2011 16:48:

You can do pitchbends in Reason, I've seen Dave do it.

Another option: How much range does Thor have in it's LFO? You could make the LFO waveform a triangle, assign it to the pitch of OSC 1, crank up the amount and time, and presto (theoretically speaking of course)!


Posted by DJRYAN� on Sep-26-2011 16:57:

I'm still getting accustomed to having LFO satisfy some of my automation requirements. Its still a bit difficult for me to find the right LFO Waveform, and then assign it to the right destination in order to get it to do something. But, I'm still at it so I'm still learning.

As far as pitch bend is concerned. I just went into the automation parameters and it appears as though it goes from
-8.192 to 8.192 so there is a variance there allowing for negative and positive pitch bend. I'll try the same rise using that technique and see which one sounds better.

The sample above is using tone instead of key and not bending the pitch but changing the key.


EDIT:

WHOAAA I Like the Pitch Bend way better!! Awesome!!

Listen to the difference..
Tester1 by DJRYAN�


Posted by skyhunter on Sep-26-2011 17:21:

Cool, now try and push the riser back in the mix with some reverb and volume changes.


Posted by Anakratis on Sep-26-2011 19:35:

It's quite simple to do with Sylenth1. Just set the "bend range" on the Pitch Bend to maximum (24) and automate it as a riser. Please ignore the shitty soundcloud artifacts and download if you'd like. Here is my example:

ASSASSIN RISER - EXAMPLE FOR TA by Anakratis

Here is the same example in my most recent song concept...sneaky promotion ;D

ASSASSIN MAIN by Anakratis


Posted by Andy28 on Sep-26-2011 19:44:

quote:
Originally posted by Anakratis
sneaky promotion ;D


Shameless more like

He wernt even on about sylenth neither..


Nice 1


Posted by Anakratis on Sep-26-2011 19:48:

quote:
Originally posted by Andy28
Shameless more like

He wernt even on about sylenth neither..


Nice 1


I try

I don't know what you mean about Sylenth. The riser was actually created in Sylenth if that's what you are asking. As explained in my post before, all you need is a simple init patch with a pitch bend and you got it down. It's amazing how simple music has gotten these days. It turned from beautiful melodies, to lazy init patch risers


Posted by Andy28 on Sep-26-2011 19:53:

quote:
Originally posted by Anakratis
I don't know what you mean about Sylenth.


never mind was referring to op


Posted by Anakratis on Sep-26-2011 20:01:

quote:
Originally posted by Andy28
never mind was referring to op


Ahh, gotcha. Well if not Sylenth1, then any other synth. It's still the same deal. Automate the pitch bend, and I see OP has it down already.


Posted by DJRYAN� on Sep-26-2011 20:10:

I listened to about two seconds of Assassains Main, and then fast forwarded to the drop where I was like wtf? That part was just kick ass!!

Anyways.. here's the riser I've been working on today =)
Tester2 by DJRYAN�


Posted by Anakratis on Sep-26-2011 20:13:

god damn it, did you really have to cut off right before the drop? i love it dude. it really got me standing on my feet with my arms flailing in the air.


Posted by cryophonik on Sep-26-2011 20:19:

quote:
Originally posted by DJRYAN�
Anyways.. here's the riser I've been working on today =)


Yeah, that's MUCH better!


Posted by DJRYAN� on Sep-26-2011 20:24:

I don't know about cutting the riff down into 1/8ths on the build though. That last bar or two doesn't really sit well with me (:22 mark). It did prior to uploading it but now I think the build-up needs to be extended and play'd out. The 1/8th sample pops up too quick.

Thanks btw =) I like this track, and Ferry Corsten. I feel like I should build it up as high and loud as it can go.


Posted by DJRYAN� on Sep-26-2011 21:27:

okay one more quick listen and then I'm gonna keep it under wraps until its finished..

Thanks again for all your help =)


FERRY CORSTEN - CHECK IT OUT (DJRYAN REMIX) (PREVIEW) by DJRYAN�


Posted by DJRYAN� on Sep-27-2011 15:34:

okkkay so does the part before the build-up suck or is it okay?
Ferry Corsten - Check it Out (DJRYAN REMIX) by DJRYAN�

I know I said I wasn't going to share anymore


Posted by TranceLover007 on Sep-27-2011 15:56:

Now we are talking, sound damn good right now, really cool!!!

Cheers.


Posted by Anakratis on Sep-27-2011 16:15:

quote:
Originally posted by DJRYAN�
okkkay so does the part before the build-up suck or is it okay?
TEST4 by DJRYAN�

I know I said I wasn't going to share anymore


It's not bad at all. I would cut out the bass on that short pause before the drop, and bring in a huge crash/downlifter when the drop hits. Also the snare in the build-up does sound kinda cheesy. Experiment with it; add some reverb, delay, etc.

Good luck


Posted by DJRYAN� on Sep-28-2011 00:15:

the build-up isn't too big is it?
Ferry Corsten - Check it Out (DJRYAN REMIX) by DJRYAN�


Posted by skyhunter on Sep-28-2011 00:23:

As long as your build up isn't bigger then your drop you're good to go! Well at least as far as poppy EDM goes.


Posted by magnosis on Sep-28-2011 14:14:

you should def stick with the pitch shifting technique. thats what i use and if u use it correctly it works real well. i am an avid Reason user and cant wait for version 6!

fyi, the pitch bend range is 0-24, however, the automation value range for pitch shifting is actually -8191 to 8191 (something close to that if thats not exactly it lol). so doing a standard upslope automation will actually cover the entire pitch range. just be careful because some sounds are too 'metallicy' and thinned out sounding when using the full 24 pitch range.

hit me up for me reason info or if u wanna collab.

d*_*b

www.mikemagnomusic.com
[email protected]
follow@mikemagnomusic



Powered by: vBulletin
Copyright © 2000-2021, Jelsoft Enterprises Ltd.