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-- Increasing Stereo
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Posted by Trancelover03591 on Mar-31-2013 02:54:

Increasing Stereo

I have noticed a lot of songs seem to be very stereo these days, almost the way music has more compression over the past few years, it seems adding more stereo is a way to make a song sound bigger. I know chorus and reverb are tools which can add stereo to a sample or synth. However, I have found that sometimes, though they add stereo to a part, they might make it sound a bit off. Also, there is adding stereo separation on a channel, or even the master.

Does anyone have any recommendations on making parts more stereo such as a snare/clap? I have a lot of snare and clap samples which are pretty mono and I just don't hear these parts being mono in tracks now days. Is the best way to avoid the problem to choose samples and synths that are already stereo?

Also, is adding some stereo separation to the master too broad an approach, with adding it to individual parts being better in most cases? I have added some stereo separation to the master in some WIP's and like the result, but I don't have expert ears.

Basically, what things do you do for stereo sound design?


Posted by vercetti on Mar-31-2013 03:02:

PSP Stereo Controller. Sonalksis Stereo Tools. M/S processing.


Posted by aquila on Mar-31-2013 04:44:

A nice trick is to layer similar yet subtly different sounds across the stereo field.


Posted by Looney4Clooney on Mar-31-2013 04:53:

the amount of m/s capable plugins make it rather easy and mono friendly. Follow a snare with a slightly delayed clap using m/s eq putting the highs on the side. So many ways to do it really.


Posted by kevin shawn on Mar-31-2013 11:20:

Upstereo annnnnd it's free

http://www.quikquak.com/Prod_UpStereo.html

Or

Ableton simple delay.

100% wet
Left and Right both set to time, not sync
Pull them both down to 0 or whatever the lowest setting is
Feedback at 0
Offset one or the other to taste.


Posted by Whip_lash on Mar-31-2013 22:33:

quote:
Originally posted by kevin shawn
Upstereo annnnnd it's free

http://www.quikquak.com/Prod_UpStereo.html

Or

Ableton simple delay.

100% wet
Left and Right both set to time, not sync
Pull them both down to 0 or whatever the lowest setting is
Feedback at 0
Offset one or the other to taste.


I just tried the simply delay trick and it worked great, thanks!


Posted by Looney4Clooney on Mar-31-2013 23:14:

I find haas based stereo widening easy but tends to pose the greatest mono compatibility issues.


Posted by Seandroid on Apr-01-2013 03:25:

quote:
Originally posted by Looney4Clooney
I find haas based stereo widening easy but tends to pose the greatest mono compatibility issues.


I often do HAAS based stereo imaging but you're right, you MUST check it in mono.

Using a sample delay like that can cause weird phase cancellation.


Posted by cryophonik on Apr-01-2013 04:43:

The most obvious solution before resorting to all the above-mentioned methods is...drum roll please......panning.


One well-known trick is to double a part, pan the two copies opposite L/R, and subtly shift their timing and/or pitch. This will give you a very wide stereo image and leave the middle of the stereo field open for other mono parts (e.g., lead, vocals).


Posted by Seandroid on Apr-01-2013 07:37:

quote:
Originally posted by cryophonik
The most obvious solution before resorting to all the above-mentioned methods is...drum roll please......panning.


One well-known trick is to double a part, pan the two copies opposite L/R, and subtly shift their timing and/or pitch. This will give you a very wide stereo image and leave the middle of the stereo field open for other mono parts (e.g., lead, vocals).


Shifting it in timing is basically the HAAS effect simplified but the issue with doing that is you can get phase cancellation even if one side is pitched differently.


Posted by wayfinder on Apr-01-2013 08:55:

I like distorting L and R separately. The meat of the sound stays focused, but the artifacts are wide as hell. Sounds great.


Posted by Rodri Santos on Apr-01-2013 11:57:

i am adding some reverb on the master channel to glue things and create this effect, also using panned lfos on some percs and hats helps to create this effect


Posted by Zak McKracken on Apr-01-2013 20:01:

reverb on master?


Posted by Rodri Santos on Apr-01-2013 22:32:

quote:
Originally posted by clay
reverb on master?


yes on the master stage, i have seen many pros doing this i am using the izotope ozone reverb probably a normal reverb doesn't work this way.

It has to be very subtle i use a lot less than what the electronica preset adds (1.7-2.5 depending on the track)


Posted by Raphie on Apr-02-2013 05:52:

I prefer focus over artificial space anytime
Verb on master is something Celne Dion could use, not really suitable for dance music, unless you want it to sound like produced in a fishbowl


Posted by eyepad on Apr-02-2013 06:17:

quote:
Originally posted by Rodri Santos
i am adding some reverb on the master channel to glue things and create this effect,


Interesting. Could you post or link some examples of this method for widening the stereo field?


Posted by Rodri Santos on Apr-02-2013 10:09:

This could serve:

http://mworksmastering.blogspot.com...-mastering.html

(Video and text is the same) 3rd use is what we are talking here.

My advice would be to have a section at the start of your track without bass and see how the shape of the kick and percussion changes, you'd not want to be too noticeable and i've found that the kick since often has a longer tail than percs.


Posted by Raphie on Apr-02-2013 12:08:

As the video mentions too - mainly 3 application

- repair chopped off stuff
- blend room acoustics
- increase warmth (Celine Dion type music)

None of these really apply to EDM, softening and soothing is not what you generally want.


Posted by TranceElevation on Apr-02-2013 12:11:

What Clooney said, is the most logical route.

But to make it more interesting choose different samples for lower/higher clap.


Posted by Rodri Santos on Apr-02-2013 12:34:

quote:
Originally posted by Raphie
As the video mentions too - mainly 3 application

- repair chopped off stuff
- blend room acoustics
- increase warmth (Celine Dion type music)

None of these really apply to EDM, softening and soothing is not what you generally want.


Why should not apply? He is not talking about celine dion music but rock/metal mostly, rock music is not that different, you have a very present bass and a softer kick (depending on the band when you see them live the kick bursts your chest) if you look to a metal waveform looks like a 140 bpm extracompressed track. Compare contrast a Bryan Kearney track for example with a Dragonforce track it's esentially the same... both sound hell overcrowded.

Here there is a small clip i've just done first without reverb and then with reverb + saturation.

Mastering reverb example by Rodrisantos on Mixcloud



As you can see the kick has like a deeper tail but check how the claps and hats sound more stereo?? (which is the OT) also check how the kick becomes more present along with the bassline.

This example has more reverb than should (3.0 instead of 1.7 which is what i normally use) but it's to show what it does.

Here is the tool, use it at your own risk


Posted by Raphie on Apr-02-2013 13:34:

Rodri, if it works for you it's fine
All I'm saying is that it comes at a cost
and as you are doing your own mastering, it makes no sense to do it on a stereo mixdown, just treating the elements that you feel would need it, would make more sense


Posted by Rodri Santos on Apr-02-2013 14:54:

quote:
Originally posted by Raphie
Rodri, if it works for you it's fine
All I'm saying is that it comes at a cost
and as you are doing your own mastering, it makes no sense to do it on a stereo mixdown, just treating the elements that you feel would need it, would make more sense


i won't discuss with you, you are the mastering engineer, you have the gear, you have the experience your opinion counts but... i read this on an izotope tutorial i believe and explained what i said started using it and i see it works but maybe would hurt more if you don't do things like i, that i've been trained this way, do.


Posted by Seandroid on Apr-02-2013 15:45:

I would definitely advise against putting reverb on the master as well. That just seems like a really cheap way to attempt to fix a problem in your mix to begin with. It's just not ideal.


Posted by eyepad on Apr-02-2013 15:56:

quote:
Originally posted by Rodri Santos

Here there is a small clip i've just done first without reverb and then with reverb + saturation.

As you can see the kick has like a deeper tail but check how the claps and hats sound more stereo?? (which is the OT) also check how the kick becomes more present along with the bassline.


I hear more depth, warmth, and cohesiveness, but not really more width. The snare sticks out of the mix a lot more, but doesn't sound wider. Maybe if you added reverb at the track level and panned it away from the source, you might get a wider stereo image. Or maybe I just need to listen on something better than my earbuds lol. Anyway, it improved the sound and not in a Celine Dion sort of way so thats good.


Posted by Andy28 on Apr-02-2013 16:02:

quote:
Originally posted by clay
reverb on master?


Its the future


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