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-- Need help texturing tits in 3ds max!


Posted by d!abolic on Nov-07-2002 04:15:

Need help texturing tits in 3ds max!

Alright so i've spent the last two days experimenting with... tits. Yeah, i've designed them over and over and over again until i finally got them right - absolute perfection. Modeled using front/side photos of a girl with a absolutely perfect tits, so naturally, they look damn good. I have two awesome textures for them too, both from her as well. But they have to be layered on top of another. See, one is just a skin texture, the other is a nipple texture. So i have this model already textured with the skin texture, UVW unwrap, bump and specular maps, etc, etc. But now i need to get the nipple texture on the tip of the tit and i can't figure out how the hell to do it. Someone help me out here? I'll post the finished thing as soon as i figure this out - it looks damn good, i guarantee it


Posted by Seventh City on Nov-07-2002 04:18:

oh i cant wait to wank to this one -_-


Posted by QuickStep on Nov-07-2002 04:26:

LOL!!!

Holy Crap I just noticed you avatar SC!! oh, I just hurt my side laughing so hard!!!!


Posted by OrZonE on Nov-07-2002 04:56:

quote:
Originally posted by QuickStep
LOL!!!

Holy Crap I just noticed you avatar SC!! oh, I just hurt my side laughing so hard!!!!




Ditto man!!!
LMAO!!!!!!


Posted by SeeK on Nov-07-2002 09:05:

can u somehow create a new surface where the nipple is ment to be? if not create a new object and place it over the tit, and make that the nipple. I use to use 3DS MAX, but now i use Lightwave, found it easier and better.


Posted by DJ Sunburn on Nov-07-2002 23:16:

quote:
Originally posted by QuickStep
LOL!!!

Holy Crap I just noticed you avatar SC!! oh, I just hurt my side laughing so hard!!!!


i don't get it


Posted by Sarcoman on Nov-08-2002 00:20:

quote:
Originally posted by DJ Sunburn
i don't get it


Ditto Man.
NotLMAO


Posted by ABTsportsline on Nov-08-2002 01:41:

Re: Need help texturing tits in 3ds max!

quote:
Originally posted by d!abolic
Modeled using front/side photos of a girl with a absolutely perfect tits, so naturally, they look damn good.


i'm sure we'd all get along just fine with the "photos" of the girl for the time being

-ABT-


Posted by d!abolic on Nov-10-2002 00:35:

Well i haven't had the time to finish the texture yet, but here is the wireframe, modestly named perfection.jpg The girl they're modeled after is from Sicily, so they're perfect alright


Posted by BeatFreak on Nov-10-2002 07:46:

You need to get laid!


Posted by webmeister on Nov-10-2002 12:19:

i see a wallpaper coming on


Posted by Mail Man on Nov-10-2002 12:55:

why are u drawing tits?


go get some pussy and leave the adobe alone


Posted by DJ-Ande on Nov-10-2002 15:36:

Dancing Dude

quote:
Originally posted by BeatFreak
You need to get laid!


LMFAO!!!!!

quote:
i see a wallpaper coming on


LMFAOSM!!!!!!!!


Posted by Mr.Mystery on Nov-10-2002 19:36:

quote:
Originally posted by webmeister
i see a wallpaper coming on


I see someone coming on wallpapers.


Posted by netw3rkd on Nov-11-2002 01:01:

quote:
Originally posted by d!abolic




Saggyyyyyyyyyyyyyy.


Posted by d!abolic on Nov-11-2002 02:56:

I'm an aspiring artist who's learning how to model the human body. I don't see why this is so hard for some people to comprehend. Or would you rather see me model male bodyes? Didn't think so! But yeah, i do need to get laid...


Posted by Choobak on Nov-26-2002 08:24:

i don't know what software you're using... can't you just trim/divide the nipple from the breast and apply different textures to the different surfaces? you'll probably have to alter the border where the surfaces meet though so that it doesn't look like the textures flow too smoothly/unnaturally into eachother....


Posted by halo on Nov-26-2002 18:18:

convert tit to editable mesh -> apply skin texture to entire object -> go back in modifier stack -> select nipple area (polygon selection) -> apply UVW-Map and optionally unwrap it -> voila!


Posted by CynepMeH on Nov-26-2002 20:14:

quote:
Originally posted by halo
convert tit to editable mesh -> apply skin texture to entire object -> go back in modifier stack -> select nipple area (polygon selection) -> apply UVW-Map and optionally unwrap it -> voila!


Ummmmmm....... get a life, people.... Duh!

p.s. Any chance of getting a labia wireframe??? That'd be very fucking cool!!!!

Thank you! :


Posted by Greedy on Nov-27-2002 04:05:

omg, CG porn!!!


Posted by Fraggle on Nov-27-2002 07:14:

err...just use another material id and an opacity map

but likem halo said...u'll need another uvw map for the second id



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