Screenshot doesn't say much. This just shows that they're capable of developping a decent graphics engine on par with today's standards. What's going to convince me is when I see gameplay videos. Part of what made duke 3d so fun was the smooth, fluid, fast paced gameplay. If they slow down the game speed by as much as a notch I won't even consider buying it.
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When bread becomes toast, it can never go back to being bread again.
Sep-30-2008 11:06
Moongoose
Supreme tranceaddict
Registered: Apr 2003
Location: Celje, Slovenia
What do I think? 3D studio, two days to design, create and texture the brain monster, 2 hours to do the scenery and the gun, 2 to 3 hours for the lighting setup, 30 minutes to 1 hour render time and thats it for the next 6 to 9 months before they need to do another screenshot to please the public and the press.
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Sep-30-2008 12:01
CONNERMAN2000
Slick & Suave
Registered: May 2004
Location: Drifting Towards the Music
quote:
Originally posted by Moongoose
What do I think? 3D studio, two days to design, create and texture the brain monster, 2 hours to do the scenery and the gun, 2 to 3 hours for the lighting setup, 30 minutes to 1 hour render time and thats it for the next 6 to 9 months before they need to do another screenshot to please the public and the press.
With all the hype in addition to the fact that the gaming community has been waiting about 12 years for this (discluding Duke Nukem Manhattan Project in 2002), there is no way this game will live up to any hype whatsoever. But I'm sure I'll check it out.
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Oct-01-2008 04:07
Project-K
JD ėtictsile
Registered: Feb 2007
Location: Laval, Quebec
Yeah - this better be the best game ever made or I'll be disapointed.
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When bread becomes toast, it can never go back to being bread again.