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Much better, although it lacks an overall sense of flow....specifically going from the beginning into the breakdown (1), and then from the breakdown into the main part of the tune (2).
1) There doesn't seem to be much in terms of a musical progression, that is, the breakdown is almost unexpected and a bit jarring because of it.
2) When you have the percussions play for one bar and then stop (4 times total), that tends to confuse the listener - it becomes harder to tell when the tune is going to pick up full swing. Then the addition of the supersaw along with the percussion and the bass drops and whatnot really creates for more of a confusing atmosphere than anything else, at least at first.
I typically try not to tell people what to do with their tunes, just what I think of them, but I have an idea on how to "fix" this - that is, if you even see it as broken.
I would slowly introduce the supersaw in some form before the percussions - maybe with a different synth (but the same notes, so the theme is there), maybe with low --> high volume, low cutoff ---> high cutoff, etc... If you wanted to keep the percussions coming in that early before they really come in full swing, I would start them off at the same relative point (that is, 8 bars before they really come in). However, instead of playing the full loop and interrupting it, I would either [play just the low-frequency elements, or the high-frequency elements], or [play the loop continuously for the 8 bars, but with a (HP filter that slowly lets in the lower frequencies) / (LP filter that slowly lets in the upper frequencies)]. Maybe a drum fill on the last bar.
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