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| quote: | Originally posted by unleashed_gino1
hey yeah someone mentioned something about co op - i did do that actually i was going to some guys apartment where he has a studio setup in downtown toronto, i went there a couple of times. The reason for this is because he was really busy and he was making an album. I only went like 4 weekends in a row, he tried to assign me to work with his oher buddys but that didnt work out either. I just couldnt waste 3 hours going and comin back. thats like the biggest mission u can pull. I couldnt even write down those 3 hours as my hours to pass Co op.
Some guy on the net told me to get this book called The Dance Music Manual ...it has 500 pages , and it teachs u alot. I can order one from chapters book store.
Should i buy that book and learn from it.
and im also thinking about buying a access virus c, a pair of monitors, and a mixer maybe.
If i put this book to test i think it would be a good idea wut do u think ?
oh yah and im thinkin of getin a sample cd with one shot samples and alot of loops....maybe even a couple of cds. cuz my samples are really bad. |
3 hours going and coming back? Where are you going/coming from? There's bound to be something closer to you!
Books are an excellent place to start. There's also a ton of info on the net. For best results, don't just narrow your focus to Dance Music. Recording Engineering has basic rules and techniques that apply to every genre. Learn about how more advanced effects like compressors and gates work and when to use them. Learn those basics first and then specialize to particular genres by learning the tips and tricks. The book you mentioned looks pretty good on first glance, but it might not have the absolute basics you need to learn first.
As for buying some gear, the virus is an excellent synth, very flexible. It's fairly easy to use but you will need the manual. Decent monitors and a good mixer are a must as well. What are you planning to use as a sequencer? I recommend Cubase but others will argue to no end about Reason, Fruity Loops, Cakewalk, etc... I like Cubase because it's MIDI implementation is amazing and I find the mixer closely emulates a hardware mixer as far as routing capabilities etc... But I've been using it since the early 90s and have never used anything else so I'm obviously biased.
Sample CDs are good - you'll need a good sample library (and a decent software sampler). As for the comments about loops being a waste - that's bullshit. As long as you don't build entire tracks out of pre-canned loops, they're very useful. Just make sure you process them enough that you've got something original and you're set.
Above all else, don't expect overnight results. I started producing as a hobby in 92-93ish and didn't have my first label release until 2000. Gear, software and presets have improved a lot since then, so you should be able to get decent results in a shorter time than that, but you will still need to be patient.
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