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k thats sounds reasonable, so when your producing psy your making bass and synth very sharp like that eh
i hear that you compress your bass, but what about kicks
what i usually do is i divide my spectrum range into four groups
first one for bass and kicks, second one is for atmosphere, third for hights and claps stuff like that, and fourth one for hats and specs.
then i set up a compression unit for the bass and for the rest of the parts of spectrum and then equal them out with vocoder512, altho some frequencies were lost in the process, 90% of the frequencies especially hats, run very sharp and crisp and compromise each other without overlaping.
and then for brakedowns and stuff, like you know when they tune down low frequencies and tune up hights, when its about to brake with a clash and start with hats, vocoder works damn well and pretty handy for other shit, which requires some time spent in other music production software. Also i've got myself Reaktor 5, it rocks, cuz apart from being a sequencer and having lotsa of modules and units just like reason 2.5 does, it has a capability to create a synth that will sound like a syth infected mushroom would use, in other words, quality as good as a hardware would do, even better, depends on the person that using it.
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