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The Nintendo Revolution
Iwata's Keynote Speech (Constantly Updated)
- Keynote begins at 7:00 PST.
- IGN editors wait.
- Readers scream for news.
- Iwata says Nintendo has built a bigger game population in three ways: Famicom Mini (shows commercials). GB Micro. Promises more shipments next week. Then he mentioned it was Mario's Birthday week. Miyamoto stands up. Number three, Iwata says, is Nintendo DS.
- Iwata mentions "touch generation" games such as Nintendogs and Brain Training.
- Nintendogs has topped one million units shipped in Japan already, according to Iwata.
- 60% of Nintendogs buyers picked up the game with a DS, according to Club Nintendo statistics.
- Iwata begins topic on how to build game population going forward.
- Giant Wi-Fi logo on screen in background. Iwata says he will reveal much more on next-generation Wi-Fi this October.
- IGN will post high-resolution pictures, hands on impressions, feature breakdowns, roundtables, and more at 7:50 PM -- fewer than 15 minutes.
- Revolution controller looks like futuristic television remote.
- Glossy white design.
- Looks Apple iPod inspired.
- Controller is held in one hand. Attachments in the other.
- Attachments connect to the bottom of the controller. Iwata shows analog stick attachment.
- Thinking about packing Revolution with the main controller and attachment, Iwata says.
- Controller acts like a mouse in real-space 3D. Pefect for FPS games!
- Future attachments planned.
The Revolution controller:







Click here for HIGH-RES shots (click on the picture when it loads to see the full version):
http://img206.**************/my.php?...ncontroller.jpg
http://img206.**************/my.php?...controller1.jpg
http://img206.**************/my.php?...controller2.jpg
Read all about it here: http://www.1up.com/do/newsStory?cId...1/651275p1.html
Main Controller Features
3D Pointing. Sensors understand up, down, left, right, forward and backward.
Tilt Sensitive. Controller can be rotated or rolled from side-to-side.
Buttons Included. Has a trigger on its backside, face buttons, and a D-Pad.
Multifunctional. Has an expansion port which can be used with different types of controller peripherals. Analog stick with two trigger buttons planned for left hand.
Wireless. Totally wire-free. Currently there are no details on the max distance, source or power, or otherwise.
Rumble Built-in. Included as a standard in all the controllers.
Last edited by Yan on Sep-16-2005 at 03:32
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