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| quote: | Originally posted by pkcRAISTLIN
soooo not true. the original NFS (if any of you can remember back that far) was a challenging racer.
the police ones (sorry forget title) were arcadey, but still punished you for hitting walls.
porsche was fvcking difficult. certainly not arcadey.
its the underground series that has ruined it. fun, but only on those tracks that didnt reward you for being a shit wall-hugging driver |
yeah the ones earlier in the series, and as far back as the original, they werent simulations, but they werent entirely arcadey, and found good ground where it was challenging, fun and relatively easy
the series probably peaked at porsche, although that was still far from a simulator or being tremendously realistic, but damn, I think it was REALLY good middle ground, and HEAPS of fun
underground.... so close to slot car racing, and crap, and the physics are just way off and wrong, although that's how they made it to be :/ in conclusion, ducks.
I was hoping with most wanted, they were going to go back to how the series was earlier on but noooooo, I guess it's a lot cheaper for them to reuse the nfsu/nfsu2 engine anyways O_o... damn EA 
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