If you're talking about those old PVD - For an Angel and old AvB tracks, someone said awhile back that the trick is recursive modulation. I've only made 2 or so patches for pluck sounds and they're okay, but I know the general idea.
V-Station: This is what I did for v-station. I loaded 3 different waveforms (square, triangle, saw). Now the triangle sound is going to give it that soft, pure sound you want for the attack/pluck part of the sound. The square is going to give it a pure sound along with the saw. If you want, try to create a pwm waveform using the LFOs. I don't know much about pwm, but I know it gives a nice lush sound to pads so why not try it here. I don't know too much about the level settings or how much to detune each knob and stuff (hey it's a patch in the making right now).
I think the secret to this patch though is in the mod env. Work with a short attack, short decay, moderate sustain and fairly long release. These settings ensure that the filter opens with a "wah" pluck and it closes fairly slowly after it decays down. I think keytrack should be very low (test with this), mod env all the way to the right and your filter freq down pretty low.
For the amp env, try 0-5 attack, 55-65 decay, sustain low, release medium.
Extra: Turn unison detune on around 75. Whatever sounds good to you. VCO drift all the way. Uni voices to 8.
That should be enough to mess around with for the day. Tell me if you get anywhere cool.
Use a quality chorus effect along with an interesting delay line and you're set.
Edit: I'll attempt with another synth if you'd like it's just that V-Station and I are best friends lol.
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