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RJT great timely thread and I totally agree with you. For once I sense a bonding that was much needed for those who do not generally follow what everyone is hyping up.
Connerman's response is typical, typical to those who do not follow the mainstream. Like OMG you don't like halo, blasphemy, you are an outcast to the gaming society! lol ok a bit overboard but it's true, when conventional gamers do not follow the conventional gaming market, they are seen as those outside opinioners, often categorized as 'not a true gamer' lol wtf? because i don't like halo i'm not a real gamer?
ok enough of the response reactions, more about the game.
i started out with duke nukem and doom then moved to counterstrike. counterstike pc compared to xbox halo, same concept completely different gameplay feels. Counterstrike pc gave me a real guns, real bullets, real life game play that i could relate to. the move with one hand point and shoot with another is what sold it for me, it was a skill set, eye hand coordination game. the jumping was realistic where you didn't FLOAT off like in halo, You don't throw STICKY grenades that stick to peoples back and watch them blow up from a few feet away. The melee in halo is kind of weak imho, knocking someone with a gun, ok I can see that but it's too much Action-Jackson for me, counterstrike offered up "quick switch" to knife to stab or slice someone that to me is a much more superb 'melee' than gun butting someone in the back. Counterstrike is probably the best FPS to me.
Reasons why I didn't like halo, it was unrealistic, too DOOM like with weird canons, gel plasma guns, sticky grenades, and the third dimension of jumping and flying while shooting. it added a third lateral to an already indepth 2 dimension game. horizontal strafing and vertical looking, mix in a floaty jump and you're now playing in a third dimension (virtually 360). The controller still hasn't sold me yet, the aiming with thumbs to me isn't precise, thats why I haven't been completely sold on a 360/GOW, yea i've played it and agree the game play is good, but nothing as good as I'd get on a PC ONLY because you are aiming with thumbs, to me moving my hand with a mouse to a cross hair on a screen is much more realistic then thumb controlling the crosshairs.
Ok to be fair, it's true, it could be that some people prefer that added dimension, to them it makes it more challenging I guess (or easier to evade however you want to look at it). personally it's not for me and that's why i've never really fell for the console market, never was a 'true gamer' compared to everyone else, only because i held this stigma over the console world that there is no real skillset when you play a console game. there is no precision with thumb guided crosshairs in my opinion. i think of it more as me being inside a machine where my hands are not together to play a FPS, more like a mech warrior syndrome where moving functionality and aiming are two seperate functions guided by different parts of the brain. console fps gaming does not do that for me, it simply just doesn't
I think the next best thing to FPS that was emulated in the arcade and something in the teeters in the fantasy world that halo has created is a game called Grid, solely because you move your character with a joystick, and you aim with a rolling ball, even though the canons are a bit weird and the jumping isn't 'out of control'.
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I PUT TRADEMARKS AROUND YO MOTHAFUCKIN EYE
JUST ME N YOU
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