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Overall I thought it was great, but it still needs work.
Generally, I think your bassline could do with a bit more ooomph/depth in the mid-range. The kick drum is nice though.
At the 25 second mark, you have a small white noise build up before the kick drum comes in. I think this could be drawn out a little bit, it doesn't last long (Maybe make it 2-4 seconds instead of 1?). Also, it's a bit too subtle for my liking, I think that when it reaches it's peak, it needs to be a bit louder, though not much.
The breakdown at the 2:50 mark is great, good melody.
Like the vocal sample at the 5:00 mark.
Agree with Xeno, that female pad is great at the 6:00 mark, and the accompanying melody is good.
So, overall, great track, the production values are quite high.
However, the thing I think you're lacking is coherency, but this is probably more down to personal taste than anything. To me, the track seemed overly drawn out, could easily be cut back to 7-8 minutes instead of 9, and I think you should use more of the melody at the 6:00 mark, because that was great.
When I say that the track doesn't seem too coherent, it's because you've got two fantastic melody/breakdown sections, both completely different from one another, using different sounds, which I think is great, but in my opinion they could be linked better, perhaps even having some melody during the 5:00 vocal breakdown to keep the two sections bridged a bit better.
What program(s) did you use to create this?
Keep up the good work. 
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Mix archive | Melbourne club guide
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