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Drum Tracks / Mapping in Cubase
I was just working on a track that has been a work-in-progress for quite some time and I am realizing more and more that there is probably a much more efficient way to go about arranging the drums.
Currently, I have one group-track for all of my percussion; but within that group track, I have each item (kick, snare, clap, hat, etc.) in its own track. My reasoning is that I apply different EQ settings, reverb, filters to each of those tracks. But, that method really takes forever and makes it harder to do any sort of real-time pattern editing. I know that it is pretty standard to have the kick be in its own track for the purpose of side-chain compression, but is the rest of this overkill?
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Temporarily retired from the world of DJing.
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