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Rusty O'Hara
Supreme tranceaddict
Registered: Oct 2004
Location: Here, Now
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Quickest: 3:43 seconds.
Longest: 10 years and counting..
Average: A few weeks.
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Sep-11-2007 02:40
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derail
Supreme tranceaddict
Registered: Feb 2007
Location: Canberra, Australia
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If it's a remix and I have a pretty clear vision of where I want to take it, the track will be done in around 12-15 hours on average.
About 90% of that time is spread over a weekend, with a touchup after a couple of day's break, then listening to it with fresh ears to see what else it needs, production/sequencing-wise.
In terms of sound, after the initial build of the main loop it doesn't change much. The levels/eqs are pretty much set around 2-3 hours in, then the rest is all the sequencing and production. I find it makes the rest of the process more fun if the track already has that "finished" sound to it.
With original compositions, it takes as long as it takes to get the melodic ideas right. But once the ideas are down, it's pretty quick getting the track done.
It's an interesting process, logging the time spent on each aspect of creating a song. It really lets you know where you're spending a lot of time, and whether the end result is worth that investment of time. It'd be interesting to compare production time breakdowns between producers to see if a producer has worked out a way to get something done in half an hour that takes someone else two hours. Everyone would improve their workflow!
p.s. it used to take me months to get tracks done. A combination of inexperience and lack of quality sounds/tools (meaning I had to work a lot harder - you can still do a great job, but it does take longer). I used to use Reason (and still do, rewired into Cubase along with Live) and it can sound great, but it got to a stage where I was trying to do too much with it. If it had a freeze function to free up CPU resources that would have helped me immensely. These days I use a lot of hardware synths which have great sound capabilities, finding good sounds is crazy quick these days. The Waves analysis tools are great, being able to just throw a frequency analyser onto an instrument's channel and see what's going on is handy. And Cubase, for me personally, does everything I want it to do, in such a quick, intuitive manner. I just love being able to grab the physical audio and do what I want with it.
But yes, I'm probably still spending more time on some aspects of production than other people. I'm sure there are tools out there to speed up some of my processes.
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Sep-11-2007 03:11
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Storyteller
Supreme tracneaddict

Registered: Feb 2005
Location: The Netherlands
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Oct-19-2007 00:22
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