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Picked up my copy yesterday and started playing around.
I have a huge issue with the fact that every character from Melee has a nearly identical move-set from their melee appearance. But they DID edit HOW some of those moves deal damage (Pikachu's back-air is a combo now instead of a single-hit, which makes it a much more useful attack), so it wasn't a complete lack of effort there.
I appreciate the L-canceling (for attacks, it still works when you're hit) and Wave-Dashing being removed. I also really like how they slowed the game-speed down a touch, it's not quite as slow as the 64 version, but it IS slower than Melee, a nice balance I think.
I'm really liking Snake, Olimar, Diddy Kong, Ike and Lucas from the new characters... Pokemon Trainer is fun too. Marth, Falco, Fox and Sheik are still pure pwns though. Not much done there to balance out ALL the characters, we're still going to be seeing the same 8 useful characters followed by 'everyone else'.
Ike and King Dedede are both entirely useless, Link is even slower than he has been... The next Smash Bros (assuming there is one) really needs to have the effort put in to make 'power' characters useful.
Some of the new levels are awesome, the first two levels of Super Mario Bros are Brawl Maps? YES!
Gonna give it more than a night to make my final verdict, but so far I'm enjoying Brawl much better initially than when I played Melee for the first time.
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Captain Planet is gey.
Water, Fire, Earth, Wind, Heart???
These forces are supposed to combine to create Captain Planet?
Bullshit.
Those forces combine to create a soaking, boiling mudstorm on Valentine's Day.
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