 |
|
|
|
 |
Vortex_SA
universal tranceaddict

Registered: Jul 2002
Location: rehovot
|
|
|
well finishing stuff is the hardest, i got loads of half done works... they just seem to not interest me anymore...
finishing takes tons of time, but sometimes i have a massive idea and finish a track faster (a month or two? i never count), i basically start out with the main part, work on the basic bass, then layer it...
then focusing on rhythm making the kick from scratch, the percs i usually take from some decent single shot sample im currently interested in (mostly the newest i have, unless im looking for something specific)
then i put some effects and stuff, work around the main build of my track, usually i then go to making an intro, then i combine the two (main and intro) adding spices to transitions along the way, then work on the sound, which could take weeks, and i would probably add a couple more sounds im messy... 
___________________
Music----is----universaL
Pay a visit good fella:
Xetro's MySpace
Xetro's Facebook page
|
|
May-11-2008 08:35
|
|
|
 |
 |
theartfulducker
Senior tranceaddict

Registered: Mar 2008
Location: Nelson, New Zealand
|
|
|
Finishing tracks is a whole skill in itself really. Its just something your going to have to work at. Its a combination of putting together all the aspects of production that you worl on, and focusing them into a finished item. Some solid time spent is about the only thing.
But there are basic generic formulas for making EDM. So just think about the fact the you guna need to make about a 7 - 8 1/2 minute track, lets say. Its guna need an intro to mix into, probably a 1st drop where its guna kick in , then a main part and one great big drop, then a cresendo sort of bit, and a bit to mix out of. Get your basic ideas for the track, bassline, beat, rythym melodie etc and lay it out roughly into basic track and work on the whole thing, adding more elements, dropping stuff in and out to make it flow.
Then i would start to tidy it up and add filtersweeps and that sort of thing.
And then spend a while making a catchy main drop because the pro's are pretty dam good at drops these days! A clever drop can be the make or break of a track .
I leave my effects ie crashes, sweeps, delay bus's that sort of thing untill towards the end. Otherwise the project can start to get a bit complex too early and can be easy to loose track of what your doing.
Being able to work fast is really good. As Vortex says you loose interest in stuff but if your spending 2 months on sumtihing Its not surprising. The faster you can get something laid out and tidyed up the better really. But its a skill you have to work at. Working fast is such a combination of skills that you only guna get after heaps of time spent making music.
Me personaly I like to spend maybe a week or so max on track, on average i have worked out that i spend 25 - 30 hours all up to get a track pretty much finished. I work pretty fast and effeciently these days. When a lable sends me remix files I can knock out a track in 2 - 3 days pretty happily. I know plenty of dudes who can work faster. Of course thats not everyone. I'm shure Shpongles tracks take a bit longer to make .
___________________
My Myspace <<<
LεcтяOSpεктяαLDαzE Myspace
Last edited by theartfulducker on May-12-2008 at 04:09
|
|
May-11-2008 09:19
|
|
|
 |
 |
Vortex_SA
universal tranceaddict

Registered: Jul 2002
Location: rehovot
|
|
|
| quote: | Originally posted by theartfulducker
Finishing tracks is a whole skill in itself really. Its just something your going to have to work at. Its a combination of putting together all the aspects of production that you worl on, and focusing them into a finished item. Some solid time spent is about the only thing.
But there are basic generic formulas for making IDM. So just think about the fact the you guna need to make about a 7 - 8 1/2 minute track, lets say. Its guna need an intro to mix into, probably a 1st drop where its guna kick in , then a main part and one great big drop, then a cresendo sort of bit, and a bit to mix out of. Get your basic ideas for the track, bassline, beat, rythym melodie etc and lay it out roughly into basic track and work on the whole thing, adding more elements, dropping stuff in and out to make it flow.
Then i would start to tidy it up and add filtersweeps and that sort of thing.
And then spend a while making a catchy main drop because the pro's are pretty dam good at drops these days! A clever drop can be the make or break of a track .
I leave my effects ie crashes, sweeps, delay bus's that sort of thing untill towards the end. Otherwise the project can start to get a bit complex too early and can be easy to loose track of what your doing.
Being able to work fast is really good. As Vortex says you loose interest in stuff but if your spending 2 months on sumtihing Its not surprising. The faster you can get something laid out and tidyed up the better really. But its a skill you have to work at. Working fast is such a combination of skills that you only guna get after heaps of time spent making music.
Me personaly I like to spend maybe a week or so max on track, on average i have worked out that i spend 25 - 30 hours all up to get a track pretty much finished. I work pretty fast and effeciently these days. When a lable sends me remix files I can knock out a track in 2 - 3 days pretty happily. I know plenty of dudes who can work faster. Of course thats not everyone. I'm shure Shpongles tracks take a bit longer to make . |
i meant that 2 months is a short time...
___________________
Music----is----universaL
Pay a visit good fella:
Xetro's MySpace
Xetro's Facebook page
|
|
May-11-2008 09:44
|
|
|
 |
 |
Subtle
Subreme tranceaddict

Registered: Nov 2002
Location: Urban Shakedown
|
|
|
May-11-2008 10:19
|
|
|
 |
All times are GMT. The time now is 15:09.
Forum Rules:
You may not post new threads
You may not post replies
You may not edit your posts
|
HTML code is ON
vB code is ON
[IMG] code is ON
|
|
|
|
|
|
Contact Us - return to tranceaddict
Powered by: Trance Music & vBulletin Forums
Copyright ©2000-2026, Jelsoft Enterprises Ltd.
Privacy Statement / DMCA
|