Yeah, for pads atmosphere is your answer when you compare the two. However, be forwarned in the event that you are running an Intel based Mac. You see, you need this crap of a wrapper to run with your host application. It also makes you put in your validation code each time you use it in your host. Furthermore it is not recommended to run more than one instance of the plug-in in your project - trust me on this! Spectrasonics doesn't seem to consider it a priority to update the software to run correctly on the Intel based Mac. I find this "solution" very cumbersome and a waste of efficiency. So now that I have a new Intel based Macintosh I don't use Atmosphere anymore, sadly. This is likely because they want you to to gear up to purchase there $500 or $600 Omnisphere that is going to be coming out. This I find hard to pony up considering Spectrasonics lack of support on a platform that is more than two years mature.
Let me disclose an email dialogue that illustrates their commitment to support and the obvious tunnel vision view to revenue. It reads chronologically from the bottom to the top, but pay particular attention to the last reply on top from Spectrasonics:
Hi Scott,
Try using 1024. The wrappers will allow you to work with the plugins, but as you can see there are limitations.
Are you aware that Omnisphere will be the successor to Atmosphere and will be fully Intel Native, and contain the entire Atmosphere Library?
Also, that the future of Trilogy will also be based on the same STEAM engine, and will be released sometime after Omnisphere?
Please let me know if I can be of further assistance.
Best Regards,
Les
Technical Support Specialist
info@spectrasonics.net[/email]
http://www.spectrasonics.net
Please include all previous email
history related to this issue with
your reply and keep your original
subject heading. This helps us to
respond faster to you.
On May 22, 2008, at 10:16 AM, sr@ wrote:
I've experimented with 256 and 512. They function, but
I get rather complex so I tend to loath anything that
might bog things down. I would rather that you folks
would update for the Intel Platform without the
wrapper. I now have written the code down.
Thanks for getting back.
--- "info@spectrasonics.net"
escreveu:
Hi Scott,
Next time you see the authorization screen, please
write the
challenge code down, and use that to get a response
code.
What recording host are you using, and at what
buffer?
Please let me know if I can be of further
assistance.
Best Regards,
Les
Technical Support Specialist
info@spectrasonics.net
http://www.spectrasonics.net
Please include all previous email
history related to this issue with
your reply and keep your original
subject heading. This helps us to
respond faster to you.
On May 21, 2008, at 11:23 PM, Scott wrote:
The reason for the multiple authorizations is that it
came unexpected to me that I would have to authorize the product every time I use it on my system. I use Logic Studio (version 8) and the following:
Model Name: Mac Pro
Model Identifier: MacPro3,1
Processor Name: Quad-Core Intel Xeon
Processor Speed: 3 GHz
Number Of Processors: 2
Total Number Of Cores: 8
L2 Cache (per processor): 12 MB
Memory: 4 GB
Bus Speed: 1.6 GHz
Every time I use the plug-in, I have to go through
the authorization process.
I am actually not happy with the way the product
needs to be wrapped as it affects the performance quite
drastically once the track gets slightly complex.
Anyhow, I will save this email for the
authorizations.
--- [email]info@spectrasonics.net wrote:
Dear Scott,
Thanks for taking the time to register
Atmosphere.
Your authorization Response number is: xxxxxxxxx
We appreciate your support and look forward to
hearing how you use your
instrument!
The PDF version of the User Guide for Atmosphere
is
available here:
http://www.spectrasonics.net/atmosphere/usersguide/
If you have specific questions about Atmosphere,
please don't hesitate
to contact your distributor.
Best regards,
--The Spectrasonics Team
http://www.spectrasonics.net
--------------------------------------
Sorry, but I don't want to run my soundcard at 1024. It works just fine at 256 buffer. So, as you can see from this dialogue what the priority is.
If you are running another platform consider this entertainment value.
Good Luck!
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