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He uses lots of found sounds, for example he uses the sound of a bullet casing hitting the floor which he lifted from Metal Gear Solid.
I'm willing to put my money on the fact that probably 95% of all his tracks are purely sample based tracks. For the bass drums I'd hazard a guess that he lifts them from old records or cuts them from sampled loops, etc.
Lots of processing, not necessarily done by the man himself results in his sound I think, for example he may cut a snare from a D'n'B tune which itself was sampled from an earlier jungle tune, which was sampled from a funk record, which was recorded in the 70's, etc. This all creates subtle coloration and noise over each sample, notice there is often a lack of high end in his tunes? This probably contributes to that grungy sound you refer to, it’s a very warm and pleasing sound and I feel it works well for this style of music.
Since the sounds have been through so much, the only way to really get the same effect is to; a) do it yourself, or b) use samples similar to that anyway.
I’ve attached a sample pack I came across on my travels ages ago. They have a sound to them you may find useful in this project in particular I think you will find the “junk” and “kicks” folder useful. But there are some beautiful snares and hats included too.
If you already have this sample pack, then search the net for more and share them up!
Hope this don’t need a COR version.
Good luck, Lunar.
SAMPLES!
http://www.sendspace.com/file/lvt68v
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Nothing lasts, nothing lasts, everything is changing into something else. Nothing is wrong, nothing is wrong, everything is on track...
You know, William Blake said... uh, nothing is lost. Nothing is lost and I... I really believe that, we only move on...
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