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DRM system?
ubisoft implemented it with assassin's creed 2, and command and conquer 4 has done the same- that is, forcing the player to maintain an internet connection to play the game. for example, without an internet connection and a ubisoft account, assassin's creed 2 won't allow you past the first five seconds of the game, and if you happen to import a save that gets you past that point, it won't allow you to accept any missions or further the plot. command and conquer is similar in that it won't run without you being connected.
bioshock 2 and a handful of other titles has a system similar but less intrusive; if you don't have a legitimate microsoft games live account, it will let you play through the game, but you can't save or load (which inevitably breaks the game)
now, i understand from a piracy perspective on why a game company would decide to do this (it kept me, for example, from being able to properly pirate/play assassin's creed 2) but conversely, if i don't have an internet connection, or didn't pay the bill for some reason and got it shut off, why would the developer fuck me over if i procured the game legitimately? i think they're shooting themselves in the foot with a policy like that.. your thoughts?
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