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TranceAddict Forums > DJing / Production / Promotion > Production Studio > Ok.. good enough for a bass tutorial or what?
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DJ Robby Rox
Longterm Newbie



Registered: Apr 2007
Location: Tiestoland
Ok.. good enough for a bass tutorial or what?

You see me knocking on the guys who knock on the the guys/newbs that reference shit tuts on this site for this obvious personal reason, at least a year ago I wanted to do a thorough tutorial. Wound up doing stuff and always thinking "is this something 90% of producers don't already know? Am I going to get that same "this is useless" reaction. Do I REALLY know more then the avg producer etc etc

This is the level my bass sounds are at, with obvious variations from one to another. But they are always usually 4-6 different synths, lots of lfos and filter rythms and what not.

So I posted a sample, never mind the cheesy intro just focus on the bass. Would YOU want a tut on how to make something like that or no.. or am I not good enough yet lol ? thanks, no offense either way

here


___________________
Sequencers: FL Studio 9XXL & Reason 3.
Main Synth Bass GTs - Pro-53, V-Station, Sytrus, Subtractor, Trilian, Blue, Sylenth & Z3ta.
Main Synth Lead/Pad GTs - Z3ta, Sytrus, Sylenth, Vangard, Albino & Nexus.
Main FXs GTs - Waves Plugins, Soundtoys, Volcano, FL Native FX.
Hardware - Truths, Echo Audiofire, Virus Snow, & Novation Xio Midi-Synth.

Old Post Apr-13-2010 07:36  South Africa
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sako487
Supreme tranceaddict



Registered: May 2009
Location:

Please go back and EQ this, it sounds like shit right now. But the synth work is really good, I'd love a tut on this.


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Old Post Apr-13-2010 07:43  United States
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Zak McKracken
Trance



Registered: Jun 2003
Location:

do u wonder about the bass or the kick? i didnt like any, sorry.

Old Post Apr-13-2010 10:31 
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Waza
Supreme tranceaddict



Registered: Feb 2008
Location: Scotland, Edinburgh

If your going to do a Tut on this then you need to show, How to Eq and the use of compression on them. And how to create space for each element.

Also Picking the right sounds that complement each other.

Just my 2 cents worth.

But it might be useful for beginners so go ahead.


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Old Post Apr-13-2010 10:37  United Kingdom
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Beatflux
Rising Star in training



Registered: Mar 2006
Location: Planet Alf

quote:
Originally posted by Waza


Also Picking the right sounds that complement each other.



I've never seen a tutorial on picking sounds.


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Old Post Apr-13-2010 16:21  Trinidad and Tobago
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Kysora
Supreme tranceaddict



Registered: Aug 2009
Location: Hampshire, IL

Sounds like the kick is muddying up everything, it's very dull sounding. That aside I'd love a tutorial on something like this

Old Post Apr-13-2010 16:33  United States
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Eric J
Supreme tranceaddict



Registered: Nov 2006
Location:
Re: Ok.. good enough for a bass tutorial or what?

quote:
Originally posted by DJ Robby Rox
You see me knocking on the guys who knock on the the guys/newbs that reference shit tuts on this site for this obvious personal reason, at least a year ago I wanted to do a thorough tutorial. Wound up doing stuff and always thinking "is this something 90% of producers don't already know? Am I going to get that same "this is useless" reaction. Do I REALLY know more then the avg producer etc etc

This is the level my bass sounds are at, with obvious variations from one to another. But they are always usually 4-6 different synths, lots of lfos and filter rythms and what not.

So I posted a sample, never mind the cheesy intro just focus on the bass. Would YOU want a tut on how to make something like that or no.. or am I not good enough yet lol ? thanks, no offense either way

here


OK, first off, everything was WAY too much reverb. Holy cow, man, that is seriously a lot of reverb. The reverb is pushing the sounds so far back into the mix that it is making the kick stand out too much and smearing everything so it has no definition. All I hear is kick and snare with the bass WAY too far in the background. It is muddy and undefined. There is also no glue between the bass and kick. This would probably be helped by turning off that reverb.

Frankly, you shouldn't need any reverb in a bass element, and even if you do, that reverb needs to only be on elements that are 200Hz and higher (which really puts elements into the realm of low synths, not bass). Reverb on sounds lower than that tend to clutter up the bottom end of a mix and contribute to muddiness.

Old Post Apr-13-2010 16:36  United States
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Richard Butler
Supreme tranceaddict



Registered: Apr 2009
Location: London

Thats a cool track after 30 seconds - nice atmosphere. As to whether to do a bass TUT, it's up to you really, but I agree all the other sounds should not be present, such kick n bass. The kik is muffled and bad though!


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Old Post Apr-13-2010 17:22  United Kingdom
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Waza
Supreme tranceaddict



Registered: Feb 2008
Location: Scotland, Edinburgh

Just listened yeah you need to tone down that reverb. I can only hear small acid sounds and not a bassline.

But cool sounds.


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Old Post Apr-13-2010 18:06  United Kingdom
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DJ Robby Rox
Longterm Newbie



Registered: Apr 2007
Location: Tiestoland

Ok I do see what a lot of you are saying about the reverb. I do like though in tracks when you have an acid or any kind of bass swell for a nice reverb to tail after it.
But I don't need that much on the main basslines I def can see that.

Its hard because I have a feeling if I drop the reverb, YES it will bring a lot of the bass back to center, but then I'm going to have to make peace with the kick if I do that. Theres already a bit of sidechaining, I'm going to drop a lot of the reverb then play around with some equal. I think honestly my main mid bass needs more lower frequency though as opposed to less, cause after the kick hits the bass has no real punch to it (can be a layering issue to).
Oh well, so many things to consider. I think at least I have an idea how to create basic elements like drive & interaction, now I just need to focus more on my equal/compressing skills.

Thanks! I'm going to work on it more today and if I can really bring the bass sounds to center and get the mud out then I will most likely be doing a tut then. Most tuts I see are usually just a stagnant mid bass/sub and nothing else, so I *MAY be ahead of the game in that aspect. And I sampled this kick from mau "big kicks" pack, I like them cause they are a little denser sounding then vengeance imo, but at the same time they seem harder to mix. Will prob switch the kick around a few times too. Ok back to the lab..


___________________
Sequencers: FL Studio 9XXL & Reason 3.
Main Synth Bass GTs - Pro-53, V-Station, Sytrus, Subtractor, Trilian, Blue, Sylenth & Z3ta.
Main Synth Lead/Pad GTs - Z3ta, Sytrus, Sylenth, Vangard, Albino & Nexus.
Main FXs GTs - Waves Plugins, Soundtoys, Volcano, FL Native FX.
Hardware - Truths, Echo Audiofire, Virus Snow, & Novation Xio Midi-Synth.

Old Post Apr-13-2010 19:48  South Africa
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Eric J
Supreme tranceaddict



Registered: Nov 2006
Location:

quote:
Originally posted by DJ Robby Rox
Ok I do see what a lot of you are saying about the reverb. I do like though in tracks when you have an acid or any kind of bass swell for a nice reverb to tail after it.


Honestly, I dont think I have really ever heard a "bass sweep" with a long reverb tail. Are you sure you are not attributing an elements of a track to bass when its actually something else? Or maybe thinking that a long release or decay element is reverb?

quote:
Originally posted by DJ Robby Rox
Its hard because I have a feeling if I drop the reverb, YES it will bring a lot of the bass back to center, but then I'm going to have to make peace with the kick if I do that.


Surely, you are not willing to sacrifice the quality of your mix just so you can salvage a poor kick sample? I mean, find a kick that works, thats the first thing, dont just swamp it in reverb to try to cover it up. Thats the worst thing you can do.

quote:
Originally posted by DJ Robby Rox
Theres already a bit of sidechaining, I'm going to drop a lot of the reverb then play around with some equal. I think honestly my main mid bass needs more lower frequency though as opposed to less, cause after the kick hits the bass has no real punch to it (can be a layering issue to).


Have you considered that 4-6 layers for bass is a bit to much? I mean if you are having to do that much layering, maybe you need to find a better patch for the bass. Even if you have the typical low-bass, mid-bass type of bass line, that shouldn't require more than 2 instruments. I don't understand why you feel you need to layer things so much unless you are attempting to compensate for a poor choice of sound.

quote:
Originally posted by DJ Robby Rox
Oh well, so many things to consider. I think at least I have an idea how to create basic elements like drive & interaction, now I just need to focus more on my equal/compressing skills.


I would consider that finding the right sounds to start with. That will eliminate the need to do much post processing, if any.

quote:
Originally posted by DJ Robby Rox
And I sampled this kick from mau "big kicks" pack, I like them cause they are a little denser sounding then vengeance imo, but at the same time they seem harder to mix. Will prob switch the kick around a few times too. Ok back to the lab..


The kicks in the XFER pack are really lacking if you dont heavily process them. They are raw, so you need to apply some very precise processing to them that is extremely track-specific. Most of them are super bass heavy too, so dont expect to just drop it in there and have it work straight away. Frankly, I would recommend just finding a clean kick from a track and sampling that, make life a whole lot easier and really it wont matter in the context of an entire track.

Old Post Apr-13-2010 20:06  United States
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atxbigballer1
Supreme tranceaddict



Registered: Dec 2006
Location: Austin,Texas

I hate Robby and i am not trying to help him in any way, but reverb on Bass?
I think reverb on bass is bad.
I think the fx he wants is dely.

Old Post Apr-13-2010 20:14  United States
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