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| quote: | Originally posted by kitphillips
You're right that trance loses its groove when it becomes too complex, but I don't think it HAS to. I think its just that producers cease to be capable of tracking how that many syncopated elements work together, so they just make the track simpler but with more tracks.
Ideally, I think its possible to have a really funky track with lots of elements, its just harder. |
This is Gin Sin v2.
http://www.youtube.com/watch?v=myDm...=watch_response
A little background info: The track was ripped from SSX Tricky(Snowboarding game) that had its own type of music system. So depending on how you well you were doing, it would add or subtract layers of music to reward/punish you.
So if you listen to this version, it has a few more elements that kind of fill out the track. I love the scratching. The acid I don't really care for. I think it could have been removed completely. You'll notice that the same scratching part is applied to the beginning bass groove(around :40), is also applied to a different bass groove later on(2:40). The earlier scratching part grooves harder. One size doesn't fit all.
Back to what you were saying about complexity. I think there's a certain threshold you can't really break, you need bits of silence to kind of propel the beat. Trance usually has very little of these moments, its much more full on driving, which ironically doesn't drive the groove very much.
When I think driving, I think of fast moving elements. So like a closed hat pattern like so:
XxXx xXxX XxxX XxXx
Where as a breakbeat might be something like:
--X- --xX X--x -xXx
Short bursts of intermediate hihat patterns have a greater pushing effect, than if you constantly leave the hihats "on."
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| quote: | Originally posted by dj_alfi
change your avatar for fucks sake. |
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