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So, this might add a little more confusion but I think it's important to talk about the role that "controllers" play in modulation. Controllers are essentially features that give you real-time (or automated) control over the way that a source modulates a destination(s). They usually include parameters like velocity, aftertouch, mod wheel, breath controllers, some foot pedals, etc. They're usually used to control the amount of effect that a source has on a given destination.
A common example is using velocity to determine how much effect an envelope has on the cutoff frequency - when a note is played softly (i.e., low velocity), the envelope has little effect on the filter so it sounds more muted, whereas notes played with higher velocities cause the envelope to have a greater amount of effect on the cutoff (i.e., open more), thereby creating a brighter sound. So, generally speaking, controllers are useful for adding expression and variation, and even add more realism in some cases.
IMO tasteful use of control parameters for modulation is one thing that sets most pro sound designers apart from the rest - adding in some control with the mod wheel, velocity, and/or aftertouch can really add a lot of expression, diversity, and dynamics to your sounds.
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