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| quote: | Originally posted by atxbigballer1
Why not just use the ssl mixer, eq and compresser in Reason to beef up the drums or other sounds?
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I guess I need to elaborate. Lets forget about the kick for a second and concentrate on Hi Hats, Claps, and Crashes. First the Hi Hats. I have several folders filled with single hit hi hats. Now, as I go through the folder looking for one that matches the project I'm working in, sometimes I notice that its frequency isn't high enough, or that it would sound better pushed to the side, or maybe, it would need a little bit of delay to make it sound better. In Reason the routing to get just that one channel to receive fx e.g.: an equalizer, a stereo imager, some reverb, etc etc, is over and beyond the limited capabilities of the ReDrum, meaning, that more needs to be done than just modifying Pitch, Velocity, Volume, Length, Rate, and Bend.
So this tutorial was designed not just to give you the capabiility of eqing whatever you decide to add in the ReDrum, but also add FX. What I find most userful is adding the RV7000 Advanced Reverb to whatever channel that its needed. The reason being is that you can go into its Remote Programmer, select the "Multi Tap" function, and add more "groove" or, different, modulations to an otherwise stale hi hat.
The same is true on Cymbal Crashes. Most of the Cymbal Crashes that I've used are loud, obtrusive, and need to either be toned down, extended, reversed, or eq'd in order for them to sound the way they're needed.
Instead of going through and independently routing the desired effect individually, this tutorial allows you to streamline your workflow and do it just as you would if you wanted to add a Thor, or a Synth. Its simple.
Granted, you don't necessarily have to EQ everything, but if you wanted to you now have that option. More importantly however, you have the option to attach different FX, to the existing EQ, (that may or maynot be used) to get a better effect.
Really this wasn't entirely about EQing, this was about giving you the capability to do different things with whatever is in your ReDrum easily and Quickly, without having to stop and route the channel on its own.
If you think about that (mid project) what you'll experience is having the main out of your ReDrum going into your Main Mixer, and then the Edited Channel w/ FX being a separate channel on your mixer. Although that can sometimes be userful, this tutorial maintains the ReDrum as One Channel, while being able to do everything as previously mentioned.
Plus you can add the Compressor, Limiter, Maximizer to each channel on its own, as opposed to the entire ReDrum.
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