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| quote: | Originally posted by tehlord
It would be good to hear a hight bitrate version.
I'm a little torn at the moment. The DnB part is good, as is usually the case from you, but I'm not convinced it's working as a game soundtrack just yet. I think there's too much heavy DnB going on with a smattering of orchestration thrown in. I feel they're two separate parts that just happen to work together fairly well.
I will say though, that the hybrid orchestral/electronic thing is fucking hard to do well so as a first attempt it's pretty shit hot
You should reference Michael McCann's Deus Ex work. No THAT is how it should be done in my opinion. |
Cheers, I'll try and make better drums that evolve more slowly as I think this could help the melding of the d&b and orchestral.
I did listen to the stuff you mentioned, and jolly good it is, but I'm not after a full blown orchestral filmscore thang with a smattering of slowish drums, I was influenced by some recent games I heard the music to where the emphasis was more on the drums and edm side even though they contained some orchestral elements. I'm also not interested in for example perfect string scapes as that has been done many times by expert producers and not something I'm interested in trying to do (would need to invest in some really good sampleware anyway to even get close to pulling it off).
Appreciate the honesty and will use this to try and make improvements.
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