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tu_face
No Known Cure...

Registered: Oct 2000
Location: Sheffield, UK
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basically a limiter doesn't just chop off the top of a wave like you are experiencing when you normalise it. here is a nutshell guide to how a limiter will work (not too precise but i think you should get the hang of it):
find a loud part of the track and zoom in quite a lot on it (so you can see 1 beat very close up, approx 200ms in view) and have a look at how spikey the mofo is, make sure the scale on the right hand side is in dB. the lines going accross the wave will show you what level things go to in relation to the scale on the right, you will notice the wave swinging either side of -?‡dB. you need to make sure you don't limit too much at a time so always limit the 'top' of the spikes off. for example, i have a spike in a loud part of the track which peaks at -1dB, and the 'main' part of the waveform runs between -3dB, through -?‡dB and down to -3db on the other side. so if i limit the wave to -3dB (make sure you select the entire track before actually limiting it) then it will have a very similar (if not exact) physical volume as before the limit, minus the spikes.
if you are aiming to reduce the amplitude (gain) of the track then just limit it to a value which doesn't cut out the middle of the wave, so if you have a track peaking at 0dB just limit it to -1dB or -2dB, all the important non spikey guts of the tune will be within those boundaries.
to use the limiter in cool edit, select your entire waveform, go to effects>amplitude>hard limiting and your limiter will pop up. when i limit stuff, i generally use the following settings:
limit max amplitude to: whatever level you limiting to
boost input by: 0 (you can use this to master tracks, to give them loudness)
look ahead time: 7ms
release time: 100ms
you're right, it is a bitch to explain! 
and remember, if you can't be arsed with the limiter, just use the 'amplify' tool with a negative percentage. it does a similar job and is much less comlicated 
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MUGGETS
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Sep-17-2004 09:20
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tu_face
No Known Cure...

Registered: Oct 2000
Location: Sheffield, UK
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| quote: | Originally posted by abnorm
Vinyl are mastered at different gain levels as well. Those MP3s are created right from the source and are probably better quality then the vinyl copies.
Eventhough I love and use vinyl, I think that what people say about vinyl having better sound quality then CDs or finely mastered digital midea is complete BS!
BTW. What about compressing those MP3s using SoundForge? |
vinyl has a wider frequency range, which means there can be sounds there that a CD cannot support. the reason they cut cd's frequency range is because these sounds are not audible to the naked ear (and thus they can fit more on a CD at 44.4khZ) but however these sounds affect the way the audible sounds sound, you get more of a full spectrum of bass and highs. this is why vinyl always has a 'warmer' feel to it, and given the right equipment it WILL sound better than any CD.
there are things coming through on DVD technology which will rival the warm vinyl sound, but as yet plain CDs just don't sound as good.
with regards to mp3's, they have the same frequency range as a CD (for the same reasons). mp3 will never be close to the sound quality of a vinyl, compression always makes things sound not as good, no matter how well you do it. this is why when you burn a wav file to a CD it will sound better than if you burn the same track in 320k mp3 format (compressed from the same wav, using high quality codecs).
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MUGGETS
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Oct-07-2004 10:41
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