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Sunquest
Just Be

Registered: Jan 2004
Location: Thornhill,Toronto, Canada
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all i can think of is dont stick into the keyboard sequencer, and try it on different octaves, so itll work with the song, otherwise u gotta do some major editing in wavelab, which i have no idea about :S
___________________
www.sunquestproductions.com
www.myspace.com/sunquestproductions
Contact:[email protected]
Sunquest Productions Presents: Sunquest, Summer Sessions, Electric Pulse, Ronnie Allstar, Solarium
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Jan-06-2005 17:07
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Perry
Supreme tranceaddict
Registered: Nov 2003
Location: Ashkelon
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u didnt red it well , i said its on the right octave\accord...whatever it is...its just sound too loud and "off"
iv decreased the volume but hmm :S its sound weird
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P i l l o w - O n e AYE!
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Jan-06-2005 17:10
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ilalin
Senior tranceaddict
Registered: Apr 2003
Location: London
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Build the track around your vocal. Don't add the vocal to a finished track. Loop the vocal and while it's playing tweek the sounds until they sit well with it. Layer all the instruments in this way (bass, drums, pads etc.)
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Jan-06-2005 17:27
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Perry
Supreme tranceaddict
Registered: Nov 2003
Location: Ashkelon
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Jan-06-2005 17:31
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Perry
Supreme tranceaddict
Registered: Nov 2003
Location: Ashkelon
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| quote: | Originally posted by ilalin
Build the track around your vocal. Don't add the vocal to a finished track. Loop the vocal and while it's playing tweek the sounds until they sit well with it. Layer all the instruments in this way (bass, drums, pads etc.) |
iv done it...
___________________
P i l l o w - O n e AYE!
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Jan-06-2005 17:31
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ilalin
Senior tranceaddict
Registered: Apr 2003
Location: London
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Imagine your song in 3D. Your vocal is in the middle, kick and bass on the bottom, hi hats on top. Pads or any other synths could be close to the middle supporting the vocal. Each part has to have its own frequency space. The delay and reverb will give depth, and panning will provide left-right perspective. Don't have more than 4 elements playing at the same time including the vocal. By elements I mean: drums and bass, rhythm, pad, and lead.
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Jan-07-2005 15:07
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Pimp_fu
Senior tranceaddict

Registered: Jun 2004
Location: San Diego, CA
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Given all the attention that Sidechaining has gotten in the last few months, I'm surprised no one stated the obvious. The "original" purpose of sidechain compression is to solve the problem you're having. Essentially, if you mix the Vocals hot enough to pop out of a mix, the instrumentation falls into the back of the stereo image. Bringing the vocals back down to a level closer to the instrumentation causes muddiness.
Here's a solution.
isolate the vocals from the rest of the mix for a bit. Once you get the levels of the instrumental mix where you want them, Bounce them to a track, and save it. Now, go back to the vocal track. Level the vocal track to your specs. DO ALL OF YOUR EQ'ING AND PROCESSING! Now save your "polished" vocal track. The next step is where the magic happens. Arrange your tracks so that you can apply compression to everything that falls within the frequency range of your vocal track (typically leads and mid range). Without knowing exactly what range your vocalist falls into, I can't be more specific. Use a freq. analyzer if possible. Insert the vocal track into the side chain, so that the vocal signal will trigger the compression rather than the compressor's threshold. You'll waant to play with the levels a bit to get the vocals to cut through rather than mute everything, but there you go.
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Jan-08-2005 00:17
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