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in the fl mixer select to record from the line in where the virus audio is plugged into make a mixer track for it and then itll allow you to stream it..
EXPLINATION TAKEN DIRECTLY FROM THE HELP FILE:
Non-realtime recording
To do a non-realtime export of a track:
Prepare the tracks: Press the disk icon (P) on the routing panel. In the browse dialog that will open, select a location and name for the *.WAV file to be recorded. The disk icon turns orange to show the track is ready to be recorded. Do the same for all mixer tracks you want to record.
Recording Options: Open the Mixer pop-up menu (1). In the Disk Recording submenu check 32bit floating point recording if you want to render to 32bit wave files. Open the Mixer pop-up menu (1) and the Disk Recording submenu check Auto-create audio tracks to insert the resulting audio clip in the Playlist's audio tracks after recording is completed.
Rendering ( Alt+R): Open the Mixer pop-up menu (1) and the Disk Recording submenu select Render to Wave File. The rendering settings dialog appears. Adjust the settings and press OK to render the track. NOTE: Some of the options available when rendering a full song are not available for track recording: render to MP3 or MIDI file, saving of NFO file with the audio clip and saving ACID-ized audio.
After recording all tracks that were activated for recording go back to their normal state.
NOTE: ASIO inputs are disabled while recording in non-realtime.
Realtime (Interactive) Recording
To do a realtime recording of a track:
Prepare the tracks (arm for recording): Press the disk icon (P) on the routing panel. If you use left-click, select a location in the browse dialog and name the *.WAV file to be recorded. If you use right-click, an automatic file name is assigned to the track. The disk icon turns orange to show the track is ready to be recorded. Do the same for all mixer tracks you want to record.
Recording Options: Open the Mixer pop-up menu (1). In the Disk Recording submenu check 32bit floating point recording if you want to render to 32bit wave files. Open the Mixer pop-up menu (1) and the Disk Recording submenu check Auto-create audio tracks to insert the resulting audio clip in the Playlist's audio tracks after recording is completed.
Rendering: In the Transport panel, activate Record Mode and push the Play button to start recording the state.
When you are finished, press the Stop button. At this point, all armed track will become unarmed, depending on whether you have enabled the Disk Recording > Auto-Unarm option in the Mixer's pop-up menu.
now what i would do.. select midi out have it linked to your hardware synth via midi out on your soundcard to your hardware synth now have your audio out of your hardware synth connected to your line in. now open a mixer track assign the line in input to it then you can have audio and controll of it via the mixer. and you cna then go to add vsti effects and so on. and since the midi out has a preset for alot fo the common synths just select the preset which has all the midi information needed to cotnroll the synth. one thing you will need to make sure of also is taht you ahve your midi settings correct. goto options midi settings and make sure its all set correctly then you goto audio and make sure its set for optimal recording. that should help
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