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So let's get this straight, you make crap most of the time, and only once in a while you making something less crappy? Or are you making something marketable?
I'm going to assume it's the former. Now when you stop and think about that, you realise you're not a professional (in most cases), and that you have a technical skill level that you're still working at. You might be super creative and have the sweetest god damn cutting edge tracks in your head. When it comes down to getting them made, it's not really happening.
If you feel like you're just making crap, I recommend that instead of just stepping away and thinking that will solve it, you should instead try to learn new things about producing. Crack open your favorite VST, initialize the patch (clear the parameters) and try and sculp some interesting shit. Play with your effects until it hurts.
I use to just make tracks that sucked and every time i made a track, it sucked a little less. Seemed like progress..... but it's really not.
Now I like to spend the bulk of my time working at only one element. Drums, or bass, or leads, or atmosphere or effects. Getting those drums sounding crisp and spacey. Then at the end of the week I try and hammer out a track. I'm never happy enough with a track to send it out, but I often look at the track and think "Yah, I nailed that ______ (insert aspect)." Learn, Learn, Learn! Get books on synthesis (there is a sweeeeet ebook around here i HIGHLY recommend called How to make a sound").
If you can't THINK up anything good, yah, sure, writers block, take some time to clear your head and come back. But if you simply can't make anything good, you're probably not happy with your skills. Which is good, because you know in your head you can do better. All the music in your head is good, you just ain't hammering it out the way you want it.
I'm gonna end that shit here, I just worked 10 hours so this might be a little pessimistic and contradictory.
Just a point of view.
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