|
yeah, try this: hold down shift while you create an instance of the matrix (i.e. shift+ctrl+click, then select create>matrix, or hold down shift while selecting from create menu). this will keep it from being pluged into stuff it ought'nt. then try drawing a pattern in the gate area, or, alternately, click the note/curve button and draw a curve. press tab to flip to the back side of the rack. then, depending on which kind of information you drew, plug a wire from either the gate out or the curve out jack, and stick that into either the amp env or filter env on the back of yer subtractor. or, you can wire said plug into the amp or volume amt on the channel strip on the mixer that that synth is plugged into. if you have a drum>reverb>mixer, you can get pseudo-gated kick drums by turning the volume all the way down on the mixer track the reverb is feeding into, then shift and create a subtractor (so it's not wired to anything) and drag a cable from gate out on the drum machine to gate in on the subtractor, and a cable from mod env out of the synth to the volume level of the mixer track. WHEW! now, the fun starts. flip back to the other side of the rack. get yer drum playing, zero all the sliders for the mod env. now try increasing the "D" (decay) on the mod env of subtractor. cool, huh? (unless you screwed up, then it might so something unexpected but perhaps equally interesting)hell, you could just use the "gated" parameter on the RV7 reverb, just click those little arrow things by the part that says "hall"
Last edited by I_LUV_PVD on Aug-16-2005 at 23:57
|