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I do that sometimes, but it's not always necessary. It depends how you do your drums - I use a sampler, so doing stutter effects for example (which is what you heard in the track you mentioned) doesn't require rendering, it just requires very short repeated MIDI notes.
Sometimes, if you're doing a lot of *processing* to accomplish those stutters (filters, flangers, distortion, math music, etc.) then it's better to do the processing "offline" simply because your DAW won't have the CPU power to handle it all within the sequencer. Also, most producers will cut up loops directly in the sequencer (assuming they use a half-decent sequencer) because it's easier to snap to rhythmic chunks (usually 64th or 128th notes) - in a wave editor, it's much harder to place cuts accurately.
Stutter effects are really a trivial element of good breaks, though. They're a signature sound of BT, and to a lesser extent Hybrid, but 90% of what I hear when I go out to a breaks event will not have that kind of stuff.
Good breaks won't use a loop at all - they'll have proper percussion work done. Then, when the percussion is done, you can mess around with fancy shite.
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