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I always wanted to do one and change the structure a bit, but Ill never win so Ill give my suggestions -
Give more points Do it this way -
Easy IDs - Worth 10 points each overall. Have 10 of them. Simple tracks that everyone should get 80% of. Like Gouryella tracks, Silence (tiesto mix), Cafe del Mar, really easy ones.
Medium IDs - Worth 20 points each overall. Have 25 of them. Fairly ok ones, most people should get 30-50% of. Say 3rd Earth, Nu NRG tracks, things like that that you'd recognise, but would have to spend time digging to get their names.
Hard IDs - Worth 30 points each overall. Have 15 of them. Difficult tracks like obscure classics, old stuff, things that most people wouldnt recognise. People should only get 3 or 4 of them easily. Would be the ones that would seperate the winners. Challenging stuff.
Impossible IDs - Worth 50 points each overall. Have 2 of them. Only need a few, make these really really hard. Like go to an old obscure ambient psy album and pick the 6th track, like this -> http://www.psyshop.com/shop/CDs/spt/spt1cd908.html . Make it so that if anyone can ID either of them, its a miracle. But itd be a challenge and everyone would still try to crack them.
Liveset IDs - Worth 15 or 20 points each. Have about 5 of them. Every liveset sounds different, and people who know their stuff can hear the sample, recognise the tune, and recognise the liveset the sample is taken from ( I frequently hear samples in the ID comps and get the name by recognising the liveset and getting the tracklist, not by recognising the track directly ). Points are given for the track name and the name/date/dj who played the liveset.
My 2 cents as to what Id do if I ever won an ID comp, and hell thats never gonna happen 
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ID THESE TRACKS PLEASE
IDing tracks is like having sex, the more you get the happier you'll be!!
Want to download a Digweed set? TA ID HUNT!
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