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Montecarl
tranceaddict in training



Registered: Jan 2006
Location: Gothenburg
The Perfect Trance Kick???

Hi!

I'm Sorry but I don´t really understand how to do a good trance kick in reason 2.5. I know there are tutorials and such on this forum, but the program beeing used to produce the kick is almoust never mentioned...

Can someone please explain how to do a good trance kick in reason. I want it to sound like Alex M.o.r.p.h, Airbase and Armins.
And also quick how to sample in Reason.

Again I know it has been metioned a couple of times but it has not helped me that much.

Thanx!

Old Post Jan-16-2006 12:13  Sweden
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DjMorpheus
Senior tranceaddict



Registered: Oct 2001
Location: Brabant, Holland

This item has been discussed in other topics here....


Summary:
- Download a few free kick samples
- Layer them (example: one with only low freq's, one with mid/high or something like that).
- Eq them right and experiment with effects (compressors etc).
- Use you ears...
- Don't give up until you got what you want...


Step 1 to 4 are important.
Step 5 is REALLY important...


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Old Post Jan-16-2006 16:33  Netherlands
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BOOsTER
Holding Infinity



Registered: Jan 2002
Location: Sea of forgetfulness

Hi,
I would add a few things.

1st. get creative with EQing
2nd. learn how to use scream, when you set it to tape compression and enable the body simulation your kicks get an "extrapunch" you might be looking for


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Old Post Jan-16-2006 16:48  Czech Republic
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richg101
1010101010101010101010101



Registered: Apr 2005
Location: a universal nation

just get a decent kick sample to start with. and maybe use comp if you have to...

dont do anything else cos kicks are too hard to get right. they have to follow a certain spec so they dont eat too much headroom but stand up to pro's tracks..

if you want originality id just apply a different sound with the kick that doesnt deal with any frequencies a kick does. then your left with an untouched perfect kick. there's loads out there!

that my opinion anyways


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Old Post Jan-17-2006 15:00  England
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Aquarian
king of no pants



Registered: May 2005
Location: Laval, Quebec

http://www.tranceaddict.com/forums/...threadid=276466

Old Post Jan-18-2006 20:23  Canada
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Icone
In Dreams...



Registered: Nov 2001
Location: Leuven, Belgium

A decent sample (or a pair of samples) to start with is definately a plus - I could say almost a must, unless you'd like to spend more time processing your own kicks than anything else


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Old Post Jan-18-2006 23:27  Belgium
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DigiNut
You kids get off my lawn!



Registered: Dec 2002
Location: Toronto, Self-proclaimed Centre of the Universe
Re: The Perfect Trance Kick???

quote:
Originally posted by Montecarl
I know there are tutorials and such on this forum, but the program beeing used to produce the kick is almoust never mentioned...

That's because the principles are generic and can be applied to any program.

You're not looking for a cookbook, are you? Dave West's thread was practically a cookbook, if you want something even more specific than that then I think you are S.O.L. my friend.


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Old Post Jan-19-2006 03:27  Canada
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Montecarl
tranceaddict in training



Registered: Jan 2006
Location: Gothenburg
Dave West's thread

But the problem is with his thread is that it doesn't say what program he uses. I'm a beginner and therefor it's hard to understand where I can use the information. I'm using Reason 2.5, can I use his information there or is it better to do the kick in soundforge?

Old Post Jan-19-2006 10:49  Sweden
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aquila
Supreme Pantsaddict



Registered: Feb 2005
Location: Mayfair

Most of the terms that you say you don't understand are explained in detail in Reason's manual. Have you not read it?

My advice is to learn the basics of audio production before you even attempt to comprehend a tutorial.


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Old Post Jan-19-2006 13:06 
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DigiNut
You kids get off my lawn!



Registered: Dec 2002
Location: Toronto, Self-proclaimed Centre of the Universe
Re: Dave West's thread

quote:
Originally posted by Montecarl
But the problem is with his thread is that it doesn't say what program he uses. I'm a beginner and therefor it's hard to understand where I can use the information. I'm using Reason 2.5, can I use his information there or is it better to do the kick in soundforge?

And once again, he doesn't say what program he uses because it's not relevant what program he uses. You can apply the principles to any program, and if you aren't sure how, then there are a few gaps in your fundamentals and you should go back to the basics before trying to create a "perfect" kick.


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2009-06-18 - DJ Annoying @ People Need To Know Where I'll Be
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2048-06-66 - Spastic & Whocares Although I'm Actually Flattered
9999-45-81 - Tweaker Gimp I Probably Won't Even Go To This But I Have To Make Sure I Fill Up All The Available Space Here

Old Post Jan-20-2006 00:06  Canada
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Nautica
Supreme tranceaddict



Registered: May 2001
Location: UK

Until someone demonstrates a killer kick made from processing a vanilla 909 I'm going to say forget tweaking and get hold of the Vengeance or Icone sample CDs.

Plenty there which are up to pro-level standards and you won't drive yourself mad tweaking for hours.

However if you want to tweak then this thread on Isratrance is a lot more helpful than most people here

http://forum.isratrance.com/viewtop...c/57339/forum/2

Follow the link to the Infected Mushroom tutorial on there too.


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Old Post Jan-20-2006 21:12  United Kingdom
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music2dance2
Supreme tranceaddict



Registered: Jul 2001
Location: U.K.
Re: The Perfect Trance Kick???

quote:
Originally posted by Montecarl
Hi!

I'm Sorry but I don´t really understand how to do a good trance kick in reason 2.5. I know there are tutorials and such on this forum, but the program beeing used to produce the kick is almoust never mentioned...

Can someone please explain how to do a good trance kick in reason. I want it to sound like Alex M.o.r.p.h, Airbase and Armins.
And also quick how to sample in Reason.

Again I know it has been metioned a couple of times but it has not helped me that much.

Thanx!


Hi mate, I was asking the very same thing on this and other message boards. I had some idea but i too was confused as to what program to use. As said before if you are a beginner is to read up on some of the fundamentals of frequencies, how to use the effects, what they do etc if you havent done so already.

1st of all it can be done in reason and other programs like sound forge, I too wondered how but the best way is once you understand how to use the device's for EQ-ing etc then you'll have to try them out with some kicks and get the right sounds you need, trial and error. By doing this I learnt how to make some kicks in reason 2.5 and sound forge, but i'm still learning. Anyway try this, its said before and you may have read already but hey!

- Use one kick thats sounds bassy and deep with low frequencies and another with a high punch to it with high frequencies, and hardly any bass to it if possible.

- Load each kick into the sampler of choice or redrum unit and wire in the EQ and the effects units you want to use for each so you can EQ and use the effects units for each kick separatly

- For the low end kick put a few notes in the redrum sequencer (thats what i used but you could use a sampler like the nn19 or nnxt) use the parametric EQ unit to cut out the hi frequencies. (cant get too techie here cos im still learning, but alot of the tutorials around will help if you need it)If you read the graph and learn how to use the unit its not hard to figure out. Boost the low end frequecies if it needs it, when it sounds quiet bassy and dull & has a good kick to it use that

- Do the same for the high end kick and cut out the low frequencies, where possible you could boost the high frequencies if needed. When it sounds punchy not too clickly unless you what that then thats ok, also using the parametric EQ unit

- When you play the notes in the sequencer you'll be placing the two types of kicks to play at the same time so the play together to give you the sound you want, layering them up.

- Use a compressor for both kicks and other effects units to get the sound right as when you play them together it'll prob sound a right mess at 1st. If so just go back to change the EQ's and other units you used and tweak them. As said before though you need to know what all the dials and knobs do on the units you use before tweaking as you'll get fustrated trying to get the kicks right.

I know this isnt too technical but that may help you at this stage, as some of the technical stuff threw me at 1st. It may not be the best tutorial, i hope it helps you out mate.

Last edited by music2dance2 on Jan-20-2006 at 23:22

Old Post Jan-20-2006 23:09  United Kingdom
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