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TranceAddict Forums > DJing / Production / Promotion > Production Studio > drum sequencing
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villus
Junior tranceaddict



Registered: Oct 2003
Location: birmingham
drum sequencing

Hi people.
I was wondering if you guys put all your drumsloops in one track or do you separate them into different tracks?

example: cubase SL2

midi track 1) k k k k k k k k = kick

midi track 2) s s s s s s s s = snare

midi track 3)hh hh hh hh hh hh hh hh = hi hat

or

midi track 1) k k k k k k k k = kick
s s s s s s s s = snare
hh hh hh hh hh hh hh hh = hi hat

midi track 2) bl bl bl bl bl bl bl bl bl bl = bassline

At the moment i'm using battery 2 and i put all my percussion in one track(not sure if its good practice) but also, how would i compress
a kick without compressing the snare?

thanks in advance


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when you dream, there are no rules,people can fly, anything can happen. Sometimes theres a moment as your waking that you become aware of the world around you, but your still dreaming....-astral projection

Old Post Nov-01-2006 16:07  United Kingdom
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AnLyGi
Senior tranceaddict



Registered: Feb 2006
Location: Belfast, Northern Ireland

I use reason through rewire in sx2 and usually i would put the kick in one track with the rest of the percussion in another. Dunno if its best practice though as im only really starting out. Think doing it this way would limit the effects and control over the percussion though.... Someone more experienced would help better.


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Old Post Nov-01-2006 17:18  United Kingdom
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evo8
Virtual Wannabe



Registered: Aug 2004
Location:

You need to set each cell to a different output channel in Battery or else all your cells will play on channels 1/2.
When you do this you will then be able to process each channel individually i.e. kick or snare or whatever.


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Old Post Nov-01-2006 17:40  Ireland
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villus
Junior tranceaddict



Registered: Oct 2003
Location: birmingham

quote:
Originally posted by evo8
You need to set each cell to a different output channel in Battery or else all your cells will play on channels 1/2.
When you do this you will then be able to process each channel individually i.e. kick or snare or whatever.


cheers AnLyGi and evo8.

how would i assign each cell to a different ouput channel in battery?

thanks in advance


___________________
when you dream, there are no rules,people can fly, anything can happen. Sometimes theres a moment as your waking that you become aware of the world around you, but your still dreaming....-astral projection

Old Post Nov-01-2006 17:56  United Kingdom
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DeZmA
Synth Addict



Registered: Jun 2001
Location: Lalaland

By grabbing the manual?


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Old Post Nov-01-2006 19:06  Belgium
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Low Profile
Supreme tranceaddict



Registered: Oct 2003
Location: Akureyri

ch1 Kicks and snares
ch2 hihats
ch3 percussion
ch4 crashes and FX
and if I'm not doing trance (but techno/electro ) I add an instance of BFD which I use for acoustic drums and real hihats.

In Battey, goto File->Options. See the outputs section, set your desired number of stereo and mono outputs. Restart cubase (or open/close the instance of battery), then for each cell you can select an output channel (bottom right corner). Set kick to one channel, snare to other.

Old Post Nov-01-2006 19:45  Iceland
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Logout
Junior tranceaddict



Registered: Sep 2006
Location: Vancouver

I go into the options in battery and make 4 mono channels, and 0 stereo.

Then it will create 4 mono strips on the mixer in cubase, then I group cells like

Channel 1: Kicks from C1-B1, and Reverse Kick.
Channel 2: Hats, taps, and reverse hats.
Channel 3: Snares and claps.
Channel 4: Crashes and reverse Crashes.

I used to program each in a separate midi channel in cubase, but lately I'm putting them all in the same track.

I used to find that really cramped trying to work with everything together, but since putting the kick in a range from C1 to B1, it kinda separated it on the key editor better. I may do that with snares as well in the future.

I'm not super experienced either, but that's what I'm doing now. I was wondering how other people did it as well.

Old Post Nov-02-2006 00:05  Canada
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nytrox
Senior tranceaddict



Registered: Oct 2004
Location: Berlin

i use cubase sl 3. each element (HH, SD, Tambs, Shakers, Kick etc.) gets an own midi track. rough eq'ing is done in battery (Hi- or lopass). when i'm satisfied with the patterns/ sound I'll bounce them to audio (one version of any variation, usually about 1-8 measures long) and copy them according to the original tracks.
i use seperate audio-tracks for each element, this will give me more control (adjusting individual volumes, panning, eqing, deleting/changing single hits ect., things that are done in the final mix). group-tracks are useful to add the same fx (e.g. reverb, distortion, compression) to several elements simultaniously. to reduce the mess caused by the numerous seperate drum/percussions-tracks i put them in a "folder"-track (don't know if that is the correct term in the english cubase-version).


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Old Post Nov-02-2006 10:09  Germany
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hereander
Senior tranceaddict



Registered: Jun 2005
Location:

depends on the software i am using. when i am in sonar i usuall use seperate miditracks. it is easier to introduce or mute percussion parts. it is very handy that you can display all these different tracks in one piano-roll so you can have "the best of both ways". track folders are also nice to have for this task
when i use ableton live it is a different story. it is a mess in live to have so many different miditracks, as you cant hide them or display them as one. this means that you never get the scope of the whole drumpattern. sequencing drums isnt very convenient there either. i recently started recording the drums live with a korgpadcontrol and i am considering to get GURU because of its Stepsequencer which would make it easier in live.

p.s: of course i route to different audiotracks as everybody does, but that was not the question, right?

Old Post Nov-02-2006 10:13  Germany
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phyrrus
Senior tranceaddict



Registered: Jun 2005
Location: Rio de Janeiro, RJ

I use one combinator track in reason for all percussion and just split the redrum channels with the spider merger/splitter for processing. depending on how meticulous you are with processing/effects it can get kinda gnarly but I find it better than having a ton of different audio tracks.

Old Post Nov-03-2006 03:25  United States
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echosystm
super wow maker



Registered: Jul 2004
Location:

quote:
Originally posted by DeZmA
By grabbing the manual?


i lol'd

Old Post Nov-03-2006 12:13  Australia
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