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| quote: | Originally posted by nephilim
well reverb is an effect which is not as easy to describe/make "presets" or tutorials for as compression and limiting, f.ex..
what reverb does is to add depth to a mix, so it all depends on your total mix and what kind of sound you want; upfront/in your face, or more massive/wide soundscape. this is something we can't really do a tutorial on, as you need to train your ears so you know what sounds good or not.
a common way to use reverb though, is to set up 3 send channels with 3 different reverbs on (small room/hall, medium room/hall, large room/hall) and use them on the different instruments in your track. e.g. upfront instruments or sounds, like drums, bass and guitars should have no reverb at all, or slight "small room" reverb, and more "floaty" or "distant" instruments like perhaps strings, fx could benefit from using "large" reverbs. |
i already set my reverbs up like this, what i'm looking for is something to describe how to set up one reverb to get a specific sound from it. More like, how each parameter really changes the sound and what the different sonic characteristics of different kinds of reverbs (ie. hall, plate, room, etc) are.
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