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pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:
theres no way in hell philby....

that command & conquer 3 will have anything on supreme commander!!!

well i got a cracked version last night (dont worry, ive already ordered and paid for the game, but this way i get to play early!!) and the improvements over the beta are truly incredible. the game feels and acts and looks so much better than the already impressive beta that i was really impressed. most of the criticisms levelled at it during the trial stages have been fixed, and the updated graphics and unit models really took me by surprise.

the game looks fantastic, im not sure if its bump-mapping on the units or not, but some of them look truly awesome in their level of detail and "realism". the textures exude coolness! considering the sheer scale and how many units you can have, the level of detail in each is remarkable. watching replays is so much fun!!! which brings my first criticism- you only really get a sense of visual enjoyment from the replays (or when youre thrashing a beaten opponent), as you spend most of your time at a zoom level that makes it feel a bit like supreme commander: micro machines. theres no real way around this though, so its hardly a game design flaw.

pathfinding can also be a bit of a chore, and dont try to move units in the same group via formation if theyre not already near each other, as you'll have your force moving backwards or sideways to form up first! otherwise formations work pretty well to the best i can tell.

the only other criticism i have is that the hardest AI is a walk in the park. i have no idea what happened since the beta, coz it used to thrash me easily. so im a bit disappointed there. hopefully some patches and mods can improve that like they did with warcraft 3.

otherwise, this game is easily the best RTS i have ever ever played, and ive never played anything quite like it (never did play TA). the sheer scale of the warfare and the number of units you can have punching on is just glorious to behold. watching a replay of your experimental lobbing shots from halfway across the map is fvcking awesome! and note here kiddies- THIS IS A SIMULATION! meaning all shots are calculated, theres no pre-determined outcomes like virtually every other RTS ever made. thus different outcomes can occur, 10 unit Xs arent always going to beat 10 unit Ys, which makes everything more rewarding. the gameplay abilities to coordinated attack and move waypoints on the fly just make everything so playable its awesome.

oh, and it runs flawlessly on my supreme commander purpose-built system was playing a 2v2 on a 10Km map last night and not a single slowdown, despite shit going on all over the map (1280x1024 everything turned to the maximum). if youre an RTS fan then its christmas time! pick this puppy up when it hits shelves tomorrow. will trounce every RTS for the forseeable future, no doubts there!

4.5 monstrous robots out of 5

anyone that mentions theres a gaming forum obviously wants to take my load to the back of their throat.






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Old Post Feb-20-2007 21:55  Australia
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tonydanza
underwater pooprison



Registered: Jan 2005
Location: Sydney, Australia

yo donghuffer, there is a gaming forum for a reason

<---


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Old Post Feb-20-2007 22:50  Australia
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muli
****



Registered: Oct 2003
Location: Sydney

is this the one that is also coming out on xbox 360 (and i believe PS3?).

Will be interesting to see how it is on the console, i wouldn't mind giving it a go. Might rent it first.


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Old Post Feb-20-2007 23:03  Australia
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christos
P.A.N.A



Registered: Jan 2003
Location: 42

bring on command and conquer....going to be reliving those nostalgic camp sessions playing until all hours!


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Old Post Feb-21-2007 03:27  Australia
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Philby
Statement: Die, meatbag!



Registered: Dec 2001
Location: Melbourne, Australia

oh really? well then!
im sure you will be happy with your supreme commander: micro machines and your supreme commadner: zoomed out coloured dots. for the rest of us gamers who like the middle option ie normal, maybe we'll just stick with c&c3

also you can have your shiny bumpy toy robots, we'll stick with the FRICKEN ALIENS WITH FRICKEN THREE FRICKEN INDEPENDANTLY TARGETING FRICKEN LASER BEAMS ON THEIR HEADS! cop that bitches




one more thing:



does supreme commander have the most charismatic, evil, so-bad-you-gotta-love-him bad guy of gaming history? whats that? no, it doesnt? oh what a shame! c&c wins

Old Post Feb-21-2007 03:37  Australia
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pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

oh look! its the original command & conquer with better graphics *yawns*


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Old Post Feb-21-2007 04:00  Australia
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Philby
Statement: Die, meatbag!



Registered: Dec 2001
Location: Melbourne, Australia

quote:
Originally posted by pkcRAISTLIN
oh look! its the original total annihilation with better graphics *yawns*

Old Post Feb-21-2007 04:33  Australia
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Aesthetic
- ---(ps3.addicted)--- -



Registered: Jul 2002
Location: somewhere between the melody and the pads

sorry pkc, c&c looks better


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Old Post Feb-21-2007 07:57 
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pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

quote:
Originally posted by Philby


bollocks philbs! so many new gameplay additions! GAMEPLAY.

quote:
Originally posted by Aesthetic
sorry pkc, c&c looks better


you write house tunes and own consoles. nuff said

but yeah, graphically CnC is better of course. you couldnt possibly render supcom with the same level of detail. but its about gameplay. not this rock-paper-scissors artificial bollocks prevalent in most RTS titles.


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Old Post Feb-21-2007 21:43  Australia
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vman83
Supreme tranceaddict



Registered: Mar 2006
Location: Melbourne, home of random weather

fkn rofls to this shit

i lub nerds they is so cool

FUCKIN BRING ON warhammer 40k u cvnts !!!

the graphics is so good il need better eyeballs and brain if i want it to look any better !!! this shit takes my eyeballs to the limits

ey man, and the intelligence on a 13 year old totally pwns that of a pc

cop that in ya ass punks

EXTREEMMMMEEEE GAMMIINNGGGG



check the graphics out on that phags !


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Old Post Feb-22-2007 07:34  Zimbabwe
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Philby
Statement: Die, meatbag!



Registered: Dec 2001
Location: Melbourne, Australia

quote:
Originally posted by pkcRAISTLIN
bollocks philbs! so many new gameplay additions! GAMEPLAY.


pfft

same concepts, same units, just a bigger scale.
you might talk about no rock-paper-scissors and simulated shots etc but at the end of the day all that extra simulation calculations come down to the same thing:

if hit = yes
then damage = (strength - armour) etc etc
which will depend on the characteristics of the units....of which some will be better in some areas than others....which means rock-paper-scissors. you can't avoid it if you want a balanced game. you might have the super units or whatever at the top tech levels which seem like they are good at everything, but until then every thing has a counter. you use air strikes? your opponent uses anti air batteries. you use gunships? your opponent uses submarines. you use tanks? your opponent uses anti-tank infantry. you can't avoid it! you can make tweaks here and there and try to make it as subtle as you can but that's the nature of the beast.


also vman:
you better watch yourself punk, or else me and my squad of ultimate badasses will come and pay you a visit with our bolters...



Old Post Feb-24-2007 09:28  Australia
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vman83
Supreme tranceaddict



Registered: Mar 2006
Location: Melbourne, home of random weather



dark angels pfffffffffffftttttt

cannon fodder for my lascannons biatchhhhhhhhhhhhhhhhhh



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Old Post Feb-24-2007 22:26  Zimbabwe
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