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chach
muppets



Registered: Mar 2005
Location: babie
Cool Ultimate Mortal Kombat DS



quote:
Ed Boon on Ultimate Mortal Kombat
June 27, 2007 - Anyone familiar with the Mortal Kombat franchise will immediately recognize the name Ed Boon -- he's the one half of the original two man design team still with Midway working on the Mortal Kombat franchise. When Midway let slip that it would be releasing Ultimate Mortal Kombat for the Nintendo DS, we couldn't resist throwing a few questions to Mr. Boon about this portable rendition due out in November.




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IGN: Explain what "Ultimate Mortal Kombat" is for the Nintendo DS.

Ed Boon: Ultimate Mortal Kombat for the Nintendo DS combines the arcade version of Ultimate Mortal Kombat 3 and Puzzle Kombat which first appeared on Mortal Kombat Deception. Both games are included on this version and they both can be played solo, locally against a friend (on another DS) or online over the internet. We're really excited to have both of these games in one!!

IGN: Why the arcade game and not the MK: Armageddon design?

Ed Boon: We've been fortunate enough to have some great success bringing back the "old-school" MK games to some of the newer consoles. We've had great online playing versions of MK2 and MK3 on the Xbox 360 and the PS3. The DS has never had an MK game before so we thought it was a perfect fit. Since UMK3 has already come out for the home, we wanted to also offer something that the previous versions didn't have so we are including Puzzle Kombat. I'm not entirely sure we would be able to fit all of MK Armageddon on a DS cartridge.

IGN: The previous Mortal Kombat updates for the Game Boy Advance, Mortal Kombat Deadly Alliance and Mortal Kombat Tournament Edition were excellent, but the last time the classic Mortal Kombat 3 arcade game hit a Nintendo handheld it was, admittedly, horrific. Please do us a favor and put our minds at ease: how will you assure that this game will be arcade accurate on the Nintendo DS?

Ed Boon: Oh come on now! 2.0 isn't THAT bad of a score….its better than 0.0 !! Actually if I can volunteer a little bit of insider information, Mortal Kombat Advance was completely made without my input. For what it's worth, myself and the original design team are very involved with this version of Ultimate Mortal Kombat for the DS. It will be arcade accurate and we are very excited about it.
IGN: So Mortal Kombat 3 can be obtained for cheap on the Xbox 360, and as one of many games on the PlayStation Portable for a bargain price. What are you doing on the Nintendo DS to make the game a worthwhile purchase?

Ed Boon: You're right. What we like to do is offer Mortal Kombat on different platforms so that we can take advantage of what those platforms have to offer. In the case of the DS, you can now take Ultimate MK with you and play against friends or strangers where you could not before….basically anywhere there is a WiFi access. We also added Puzzle Kombat as an added bonus and included online play with that as well. Neither of the previous releases let you play these games portable and online. That's one of the features the DS offers over the home consoles.

IGN: Is the DS game being handled internally at Midway, or in development at an outsourced handheld developer? What's the team done in the past?

Ed Boon: Ultimate Mortal Kombat is being developed by "Other Ocean Interactive". They used to have the name "Backbone Entertainment" and have a LOT of experience with Mortal Kombat and online play. They did an amazing job at making Ultimate MK3 for the Xbox Live Arcade and the online play for that game was outstanding. We are fully expecting that kind of excellence in this version of MK as well.

IGN: An early screenshot of the game shows that the second screen's only being used to display a logo. Is this just an early mock-up? What sort of ideas do you have planned for the extra display?

Ed Boon: That was an early mockup. We are experimenting with different ways to use the DS's extra screen. In Puzzle Kombat we are utilizing the upper screen to display the puzzle fighters as well as the Death Traps. This lets us devote the entire lower screen to the actual puzzle play. As for the fighting we are working on a few ideas but haven't fleshed them all and aren't quite ready to share them just yet. We don't want to radically change the control scheme for this game but would also like to introduce a new feature that takes advantage of the hardware. We will definitely keep you posted.
IGN: Any touch screen functionality being inserted in there?

Ed Boon: We are also working on some ideas for the touch screen. However, since the player's hands will be busy with the direction pad and the attack buttons, we probably won't do something crazy like having the player touch the screen for punches and kicks.

IGN: What sort of multiplayer features are being planned for Mortal Kombat on the Nintendo DS?

Ed Boon: We are planning on letting players fight against each other locally as well as finding opponents to fight against over the internet. We would also like to include game-sharing which would let someone without the game play by sharing the cartridge with someone who has the game locally. Currently, we are not sure to what extent we will be taking this feature but will certainly let you know what our decision is made.

Old Post Jun-27-2007 22:23  Colombia
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Magnus
I'm getting old



Registered: Mar 2001
Location: Seattle, WA

Nice but why not throw in MK2 for shits sake??! I'm a huge mortal fan and love them all but it would probably have been hardly any work to include MK2 and MK1 for that matter. Why not make a 2D MK anthology for the DS? Just giving us UMK3?? That just upsets me a little.


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Old Post Jun-28-2007 17:05 
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Capitalizt
Supreme tranceaddict



Registered: Feb 2005
Location: USA

quote:
Originally posted by Magnus
Nice but why not throw in MK2 for shits sake??! I'm a huge mortal fan and love them all but it would probably have been hardly any work to include MK2 and MK1 for that matter. Why not make a 2D MK anthology for the DS? Just giving us UMK3?? That just upsets me a little.


Dittos..


MK2 was my favorite of them all. I was a master of Shang Tsung back in the day...I had all of his morphs memorized and was literally a GOD in the arcade. Transforming into characters like Milleena and Reptile really messed with people's heads.

Old Post Jun-29-2007 04:37  United States
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604trancejunkie
Supreme tranceaddict



Registered: Jul 2004
Location: Vancouver, BC Canada

holy shiet!! MK3!!
i loved mk3!, love the combos!


this is huggggggggeeeeeeee

next step is to get street fighter alpha ds

Old Post Jun-29-2007 08:03  Canada
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chach
muppets



Registered: Mar 2005
Location: babie
Ghost Smilie

Noob Saibot for the win!

Old Post Jun-29-2007 13:37  Colombia
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DarkAngel
.



Registered: Nov 2002
Location: .

Fucking HATE the AI in this game. They changed it up so you can't use roundhouse kicks to set up for combos.

Other than that this is a great game.

Jade will FUCK you up.

Not sure what it's gonna be like on here though.

Old Post Jun-29-2007 13:43 
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spc
somebody call the doctor



Registered: Sep 2001
Location: NJ

quote:
Originally posted by chach
Noob Saibot for the win!


I thought you can only play against him in UMK3... if you know how to play as him, please do tell! We have an xbox360 at our shorehouse and everyone is so frustrated that they can't defeat me when I play Liu Kang or Smoke... I'd love to beat their asses with noob saibot as well


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Old Post Jun-29-2007 19:42  Ireland
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Capitalizt
Supreme tranceaddict



Registered: Feb 2005
Location: USA

ah this pic brings back memories...

Old Post Jun-30-2007 08:57  United States
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Remy D
Oranje!!!!



Registered: Apr 2001
Location: Nederland oh Nederland jij bent een kampioen, wij houden van ORANJE om zijn daden en zijn doen.

Im gonna get this i think. I was unbeatable with Kitana.


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Old Post Jun-30-2007 09:23  Netherlands
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mezzir
BEES?



Registered: Nov 2002
Location: assachusetts

lol i remember when i played my cousin
he was smoke, and he had this combo down
grapple thingy, uppercut, noob through the floor and uppercut move while he's still in the air, grapple thingy again as he's about to hit the ground
if you do it right, its unbreakable
and lemme tell you, he did it right
it got to the point where if he did any of those moves even once, i lost. got really really really good that way though, and i use block a shitload in fighting games now, i play real defensively


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Old Post Jul-01-2007 19:41  Niue
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ASFSE
Supreme tranceaddict



Registered: Aug 2005
Location: the bay

looks cool...when's it due out?

Old Post Jul-01-2007 20:15  United States
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