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Watts
Supreme tranceaddict
Registered: Sep 2006
Location: Shibuya, JP
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I like to cut up some loops for my percussion. I'll do this myself or get an rx2 file, load it up into FL Slicer, and make a new pattern underneath the kick drum. Here is a quick example where I just used an 808 kick and two (maybe three) other drum loops:
http://peregrin.jmu.edu/~watkindj/s..._8-beat_1_1.mp3
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Apr-09-2008 04:29
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Reno
Senior tranceaddict
Registered: Nov 2007
Location: London
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Thanks for the responses. Will give all those tips a try hopefully on the weekend.
Another quick question - Would mastering the track have helped bring out the kick & highs at all?
Reno
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Apr-09-2008 14:54
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gr8ape
Supreme tranceaddict
Registered: Jul 2005
Location:
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| quote: | Originally posted by Reno
Thanks for the responses. Will give all those tips a try hopefully on the weekend.
Another quick question - Would mastering the track have helped bring out the kick & highs at all?
Reno |
No, not in the way you intend it, it wont "fix" anything. All this, seriously, is tweaking of eq+sometimes compression+volume of each individual sample so that everything fits together
Id say, first of all, tweak your kick (layer it, eq it, compress it, in no particular order!!) until you get something that sounds good enough for you (I like compression to tighten it up then eq to bring up the bass end alot because compression lowers it most of the time on kicks).
After the kick, work on the bass, to make it flow and fit perfectly with the kick. If you cant already feel a little bit the groove youre trying to create with only the bass and kick, adding percs and hats on it wont sound particularly good, or how you want it to sound. Really go step by step.
Then, work on the hihats/percs. try passing them through a highpass, and boosting 3 to 10kHz a bit, see how it sounds. It usually makes then alot "sharper", and be sure to lower the volume if you you boost high freq's alot.
Anyways, thats somewhat how I work, you can find what works for you, or try this out, ie step by step tweaking of Kick->bass->percs.
I like working like that because trance is about layers and textures of sound, that create a rythm, a groove, or however you want to call it.
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Apr-09-2008 16:25
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Lana
Senior tranceaddict
Registered: Jun 2006
Location: Palace, or by the pool (in the kitchen in the reality)
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Sorry Reno, this is not really helpfull... But I liked your tune and I think the kick is good...
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Apr-12-2008 09:14
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dannib
Supreme tranceaddict
Registered: Jan 2004
Location: midlands, uk
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if you think your kick drum is too weak, the simple and obvious thing to do is just change the sample or layer it with a kick drum with more power in the upper mids/highs. Whats the point in trying to make a bad sample sound good, or try to fix it in mastering when you could just be using a different sample?
And in my opinion Vengeance samples are horrible and very overcompressed, even the loops. It sounds like some of them are actually ripped from mp3 to my ears.
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Apr-12-2008 13:18
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DigiNut
You kids get off my lawn!

Registered: Dec 2002
Location: Toronto, Self-proclaimed Centre of the Universe
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Actually, the problem isn't the kick, although I can see why it would sound that way to a lot of people. It could probably use a touch of compression and maybe some EQ to thin out the sub-lows, but really I think the kick is fine.
The real problem is that the rest of the percussion is practically nonexistent. No groove, no drive. When you've got nice snappy hats, snares, crashes, tribal drums, that sort of thing, they tend to coincide rhythmically with the kick and make the kick itself sound more interesting. Even certain synth sounds can help provide that kind of drive if they've got an appropriate "click" at the beginning. Most of the time this would be a stab, but some leads are able to do this as well.
What I'm hearing here is just a string or pad, a delayed atmospheric kind of arp sound, and incredibly low-volume and thin hi-hats that aren't even playing for most of the track. There's not even any clap or snare, let alone more exotic percussion sounds. Or if there is then I can't hear it.
Finally, even if you totally redid the percussion, you'd still have a problem with the bassline. It's not an incredibly original bassline but that's OK; more importantly, there's very little separation between the bass and kick. They're both around the same frequency band, same volume, similar rhythms, and fall on the same beats. Now, it sounds like you might have picked a Vengeance kick which tend to hog a big part of the spectrum, but you can still compensate for this with EQ, timing offsets, compression, and of course rhythmic variations. Or if you're a lazy tool you can just bass-duck and pretend everything's OK.
Mastering will not fix any of these problems. Mastering does not in fact fix any problems, it just makes the track and little louder and occasionally darker/brighter if you want it to. If you even need to ask whether professional mastering could benefit your track, the answer is no, it can't. You'll know when a track is ready for that stage.
Don't fret over it too much - it's a common problem. My drums sounded a little bit like that too when I first started out.
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Apr-13-2008 16:27
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