Become a part of the TranceAddict community!Frequently Asked Questions - Please read this if you haven'tSearch the forums
TranceAddict Forums > Archives > Classic old threads / Inactive Forums > Retired Forums > Gaming Forum > Gaming pet peeves
  Last Thread   Next Thread
Share
Author
Thread    Post A Reply
Project-K
JD ėtictsile



Registered: Feb 2007
Location: Laval, Quebec
Gaming pet peeves

I'm sure every experienced gamer has them - just little seemingly insignificant features or cliches in games that piss the fuck out of you every time. Here's some of mine;

- arbitrary autosaving

Having the game save your progress at pivotal moments or at the begining of levels is perfectly fine, but there's nothing more frustrating than a game freezing up in the middle of the action only to quicksave, erasing your previous save in the process and confusing you just enough to have you crash a jeep or fall into a hole 0.25 seconds after, and then having the game automatically quickload at that exact moment, only to die over and over again.

- in-game cutscenes

The mere mention of in-game cutscenes is enough to make me cringe. They're almost always horrendous; poorly scripted, buggy, stutter animations, terrible dialogue. It reeks of laziness. The cutscene is sadly a lost art in gaming. Back in the day - before engines were powerful enough to handle this sort of thing, devellopers had to make significant effort just to have cutscenes in their games, and that often resulted in quality. They needed dedicated cinematics teams who paid attention to detail and polished their work. Having to endure the akwardness associated with instant rendering is a good tradeoff for fun gameplay, but if the game doesn't allow me to play, then it's nothing but shit.

In-game cutscenes are enough to completely ruin a gaming experience for me. I miss the old days of warcraft 2 where the story was told though scrolling text, and the in-game parts were - you know - actually a game. This is one of the things that really turned me off warcraft 3 initially; the in-game dialogue was just so, so bad.


___________________
When bread becomes toast, it can never go back to being bread again.

Old Post Jul-28-2008 20:13  Canada
Click Here to See the Profile for Project-K Click here to Send Project-K a Private Message Add Project-K to your buddy list Report this Post Reply w/Quote Edit/Delete Message
KiNeTiC ENeRgY
t3cHn0_43ad



Registered: Oct 2003
Location: Boca Raton

Mine would have to be re-spawning enemies! Lego Indiana Jones for Wii is a prime example

Old Post Jul-28-2008 20:26  United States
Click Here to See the Profile for KiNeTiC ENeRgY Click here to Send KiNeTiC ENeRgY a Private Message Add KiNeTiC ENeRgY to your buddy list Report this Post Reply w/Quote Edit/Delete Message
CONNERMAN2000
Slick & Suave



Registered: May 2004
Location: Drifting Towards the Music

The arbitrary autosaving bit is so true. Used to happen in Halo 1 all the time.

-Escort Missions

They always suck. No matter what. Yes, they are a challenge, which is neat and introduces a new, added element of fun to the mix. But the AI is usually so dreadfully awful that they become a chore. You have to defend *random dumbass from getting shot, and somehow, he/she will always end up getting the receiving end of a bullet because they got stuck in a wall, wandered into enemy fire, got in the way of you trying to protect them, or a combination of all three.

-Forced Viewing of a Cut-scene

Only a few games torture you with this, but thats enough for me to vent about it. I remember the Xbox version of Doom 3 was guilty; the first time you booted the game up (and every time you unplugged your Xbox, it restarted the count back to the first time, every time), it forced you to watch a gameplay trailer of what you were about to play. Annoying. I can't think of any other examples, but they are out there. There's no reason for developers to force gamers to endure the storyline for the game; there's a 95% chance it will suck dick anyway.

-Save Points

They are becoming less common, but back in the old days, games told you where you could and could not save. Why can't I save anywhere and at anytime?


___________________

Old Post Jul-28-2008 23:51  United States
Click Here to See the Profile for CONNERMAN2000 Click here to Send CONNERMAN2000 a Private Message Add CONNERMAN2000 to your buddy list Report this Post Reply w/Quote Edit/Delete Message
pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

mazes. stealth missions.


___________________

Old Post Jul-28-2008 23:55  Australia
Click Here to See the Profile for pkcRAISTLIN Click here to Send pkcRAISTLIN a Private Message Add pkcRAISTLIN to your buddy list Report this Post Reply w/Quote Edit/Delete Message
nchs09
Traceaddict in training



Registered: Sep 2003
Location: Inside your mum

12 year olds on teamspeak.


___________________
quote:
Originally posted by Halcyon+On+On
OOKA-OOKA ME NACHOS ME PRESS KEYS ON COMPUTER GOOD

Old Post Jul-29-2008 00:05 
Click Here to See the Profile for nchs09 Click here to Send nchs09 a Private Message Add nchs09 to your buddy list Report this Post Reply w/Quote Edit/Delete Message
Gen3r4l1ty
Supreme Fatty



Registered: Jun 2007
Location: So, CA

quote:
Originally posted by KiNeTiC ENeRgY
Mine would have to be re-spawning enemies!

Did, however, work well in the original AVP.


___________________
What?

Old Post Jul-29-2008 00:28  United States
Click Here to See the Profile for Gen3r4l1ty Click here to Send Gen3r4l1ty a Private Message Add Gen3r4l1ty to your buddy list Report this Post Reply w/Quote Edit/Delete Message
verndogs
GET THE TANK!



Registered: Jan 2004
Location: Sports Discussion Forum - NYC

Viewing an incredibly bad ending after finishing a video game


___________________

quote:
[11:58] Bas //: fuck he's hot

Old Post Jul-29-2008 01:10  Philippines
Click Here to See the Profile for verndogs Click here to Send verndogs a Private Message Add verndogs to your buddy list Report this Post Reply w/Quote Edit/Delete Message
Scottaculous
habitual line crosser



Registered: Mar 2001
Location: On a plane

Not enough hours in the day.

Old Post Jul-29-2008 06:33 
Click Here to See the Profile for Scottaculous Click here to Send Scottaculous a Private Message Add Scottaculous to your buddy list Report this Post Reply w/Quote Edit/Delete Message
Owsey
Supreme tranceaddict



Registered: Jan 2008
Location:

quote:
Originally posted by verndogs
Viewing an incredibly bad ending after finishing a video game


There really is nothing worse than that

Old Post Jul-29-2008 13:42 
Click Here to See the Profile for Owsey Click here to Send Owsey a Private Message Add Owsey to your buddy list Report this Post Reply w/Quote Edit/Delete Message
Project-K
JD ėtictsile



Registered: Feb 2007
Location: Laval, Quebec

Just thought of another;

every damn game that involves long conversations with NPCs (mostly RPGs) has the dumbest animations where characters will flail their arms about randomly and unnaturally for no reason at all.


___________________
When bread becomes toast, it can never go back to being bread again.

Old Post Jul-31-2008 00:13  Canada
Click Here to See the Profile for Project-K Click here to Send Project-K a Private Message Add Project-K to your buddy list Report this Post Reply w/Quote Edit/Delete Message

TranceAddict Forums > Archives > Classic old threads / Inactive Forums > Retired Forums > Gaming Forum > Gaming pet peeves
Post New Thread    Post A Reply

 
Last Thread   Next Thread
Click here to listen to the sample!Pause playbackplease id this classic trance tune from 1996 ear' [2003] [2]

Click here to listen to the sample!Pause playbackOgenki Clinic - First Light (James Holden Remix) [2004]

Show Printable Version | Subscribe to this Thread
Forum Jump:

All times are GMT. The time now is 13:37.

Forum Rules:
You may not post new threads
You may not post replies
You may not edit your posts
HTML code is ON
vB code is ON
[IMG] code is ON
 
Search this Thread:

 
Contact Us - return to tranceaddict

Powered by: Trance Music & vBulletin Forums
Copyright ©2000-2026, Jelsoft Enterprises Ltd.
Privacy Statement / DMCA
Support TA!