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Re: Making good intricate beat and percussion for House/Trance
| quote: | Originally posted by daeus
How do you guys do it?
I love the general depth of percussion that creates big rhythms in the tracks Wally Lopez plays, examples in the set below.
I assume its from a good mix of loop samples and drum machines.
I've always found creating good swinging beats from scratch impossible so I've recently gone to ableton in order to stick percussion loops together to come up with something but I'm still not getting the bigger sounds, I'll post samples later, I may need some better loop sample packs but at the same time nobody wants want to make tracks where you can ID it was a blatant rip from a loop, you have to sound unique!
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I'm not going to download that (too big) but I find the combination of loops and the specific cutting of certain elements to be the key.
Some loops need to be mono'd to stop panning issues, and some should stay in stereo otherwise they lose their separation and some of the groove.
An well known engineer I worked with (on score) really showed me how to work with loops, by combining rhythms, and the key to it is to accentuate accents and remove conflicting percussion hits - that's how you get complex grooves without them being to busy or muddy.
Another really useful trick is to take a loop and either low, band or hi pass it just to get that element you want from that loop, then maybe combine it with another loop that has had the opposite element Eq'd out - it can be clever may of getting two loops to work well that don't initially go together.
Finally, with FX I find less is more and you should really focus on the compositional elements as your primary concern when compiling loops. That said flangers, gates and delays, when used in moderation can really get the groove driving.
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