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LoveHate
...........



Registered: Oct 2006
Location: Vancouver
the mixer.

so i am learning more about the, mixer so to speak..

and just figuring out that... putting a reverb before a compressor...would have a totally different effect...if you do it vice versa..



mind boggling

so if someone can gimmie a short explanation on sending...inserting...and sub mixes..and stuff like that...itd be nice.

Old Post Sep-22-2010 03:04  Canada
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kitphillips
is actually a guy.



Registered: May 2006
Location: Sydney, Australia

Hows about I send you in the direction of the search feature so you can insert some of those questions in there and get back the thread that was done a couple of weeks ago on EXACTLY this topic.


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Old Post Sep-22-2010 03:55  Australia
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Eric J
Supreme tranceaddict



Registered: Nov 2006
Location:

Sending means you "split" the signal and send some of it to another channel. You mix the "dry" (un-effected) signal with the "wet" (effected" signal.

Inserts mean the signal goes through the effect, so the source signal is always 100% effected (disregarding a wet/dry knob on the plugin).

If you use a send, you can control the amount of the "wet" signal that is mixed with the "dry" signal. With an insert, the effects is always 100% (again, unless the specific plugin has a wet/dry knob, which essentially performs the same function as a send for all practical purposes).

Sends are useful because you don't always want 100% of an effect applied to a track. Take the example of a drum track. You may only want to apply a small amount of reverb to a track, and so maybe you only send 10% of the track to the reverb. This is a common technique.

Sends also allow you to share a single plugin among many tracks. In a DAW scenario, this conserves CPU because you can use 1 reverb plugin for many tracks, instead of having to apply many reverb plugins for each individual track. However, there are many cases where you may want to use an insert versus a send.

In my case, I often have a single reverb plugin on a separate channel that I send all my drums to. Not only does this conserve CPU, but I can control the amount of reverb applied to each track. So maybe the hats need 10% reverb, but the percussion needs 25%. By using a send, I can control the amount of effect applied to each track without using multiple plugins on each track. This technique is also useful for drums in that if you use the same reverb for each drum track, it can help make discrete drums track sound like they are part of a single kit and exist in the same space.

Conversely, I also frequently use delay plugins as inserts, because I often want 100% of the effect applied to a certain track, especially for sequence elements and track FX.

As for busses, they are just a way to group multiple tracks into a single output/track. You can use this to apply processing for an entire group. Often, all the drums are routed through a single (or multiple) busses so effects like compression can be applied to the entire group of drums, instead of individually. Frequently this is where slow attack compressors can work their magic. You can then also route that group to another group or even discrete outputs on your audio interface.

Old Post Sep-22-2010 04:03  United States
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sako487
Supreme tranceaddict



Registered: May 2009
Location:

wouldnt it be better to have about 3 reverbs?

Put all of them on send and adjust the tail/predelay of each individual reverb, and use them all as inserts, thats what I do.


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Old Post Sep-22-2010 04:29  United States
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LoveHate
...........



Registered: Oct 2006
Location: Vancouver

quote:
Originally posted by kitphillips
Hows about I send you in the direction of the search feature so you can insert some of those questions in there and get back the thread that was done a couple of weeks ago on EXACTLY this topic.


i actually had no idea, and i browse this forum everyday...i know..but i guess i just needed it to be broken down in simple terms..thanks for doing that eric.

Old Post Sep-22-2010 10:18  Canada
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JEO
Supreme tranceaddict



Registered: Jan 2010
Location: ATH
Re: the mixer.

quote:
Originally posted by LoveHate
and sub mixes


I've been wondering about this submix possibility in FL. If I remember right, it has an option "Create submix to: channel 11" for example. Now what does that mean?
I've never had the nerve to try it since I could mess up the whole mix with it I suppose. And I always remember it when my mix is half-way done.

Another question to FL users: What delay plugins do you use? I use the Delay Bank bundled with FL. I had a problem some time ago where I wanted to have a delay that lasted more than 10 seconds.

The channel had:
1. EQ
2. Reeverb with a decay of ~15 seconds
3. Delay, time 4:00, the feedback was something like 75 % of the original signal coming to the delay, so the echo was pretty loud of course.

The problem was the delay and the reeverb were cut off at about 3 seconds, like there was a noise gate with an extremely high threshold applied. There was none of course. Anyone else had the same problem in FL? What could be the cause?

Old Post Sep-22-2010 10:54  Finland
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sako487
Supreme tranceaddict



Registered: May 2009
Location:
Re: Re: the mixer.

quote:
Originally posted by JEO
I've been wondering about this submix possibility in FL. If I remember right, it has an option "Create submix to: channel 11" for example. Now what does that mean?
I've never had the nerve to try it since I could mess up the whole mix with it I suppose. And I always remember it when my mix is half-way done.

Another question to FL users: What delay plugins do you use? I use the Delay Bank bundled with FL. I had a problem some time ago where I wanted to have a delay that lasted more than 10 seconds.

The channel had:
1. EQ
2. Reeverb with a decay of ~15 seconds
3. Delay, time 4:00, the feedback was something like 75 % of the original signal coming to the delay, so the echo was pretty loud of course.

The problem was the delay and the reeverb were cut off at about 3 seconds, like there was a noise gate with an extremely high threshold applied. There was none of course. Anyone else had the same problem in FL? What could be the cause?


reverb 2 cuts off early for me to, i switched to lexicon

and the psp 608 is an amazing delay, basically everything in that psp bundle is great


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Old Post Sep-22-2010 11:00  United States
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JEO
Supreme tranceaddict



Registered: Jan 2010
Location: ATH

That's nasty. I personally see there's no significant difference between reeverb and reeverb 2. Only the more visual interface of Reeverb 2.

Do you think they have any intensions to fix these kind of problems to release 10? I could dl some free plugins, or maybe even buy a bundle. Waves or what is it that people use the most?

Old Post Sep-22-2010 11:04  Finland
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sako487
Supreme tranceaddict



Registered: May 2009
Location:

I mostly use sonalksis and fabfilter Q for EQing, lexicon, and some PSP plugins

other than that its all FL


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Old Post Sep-22-2010 11:10  United States
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Andy28
Sandancer



Registered: Jul 2010
Location:

quote:
Originally posted by sako487
I mostly use sonalksis and fabfilter Q for EQing


Started using fabfilter q.. I like it, doesnt seem to add anything, its nice and clean

Old Post Sep-22-2010 11:40 
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Pagan-za
Senior tranceaddict



Registered: May 2010
Location: Durban, South Africa

I'm a huge fan of the Kjaerhus range of FX plugins, they kinda hard to find online these days(I think they got discontinued and the website is down now), but they are really cool.

The delay and reverb unit in particular I use alot simply because of its interface, its nice and simple and does the job well.


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Old Post Sep-23-2010 05:15  South Africa
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