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If I hear a sound and want to replicate it, I can usually come close. However, I rarely do that anymore. I used to do a lot of it, which is excellent practice for learning synthesis, but don't really have time for that anymore. As for envisioning a sound and making it, not so much. When I'm working on a track, I rarely envision an exact sound. I typically envision everything except for the timbre. In other words, I envision the role of the part (e.g., will it be a lead, supporting arp or pad, etc.), the general shape of the sound (e.g., long and sustained vs. short and plucky, etc.), the register of the sound (high vs low), and some specific qualities about the sound (e.g., dark, muted, light, airy, squelchy, breathy, harsh, aggressive, subdued, thick, etc.) and even the waveform or synthesis method (e.g., sawtooth-based vs. sine-, square, etc.-based; subtractive/analogue vs. FM, additive, etc.).
From there, it's a matter of just selecting the synth that I think will be best suited for the sound and dialing it in until it's close (or even flipping through some presets until I find a good starting point). Because I know what I generally want, I don't need to spend much time creating a starting point or preset hunting. Once I dial in something close, I listen to it in context of the song, then go back and tweak away - leaving what I like and changing what I don't until I find something that has a timbre that I like. So, it's very much an iterative process for me and, on occasion, I end up with something quite different than I would have expected. Most of the time, I can dial in a sound that's close within 10-20 minutes. But, I typically continue to tweak away at the sounds as the song develops and other parts are added.
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