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TranceAddict Forums > DJing / Production / Promotion > Production Studio > Making music with midi synths (Video Games)
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EliPsE
Gabi Diva



Registered: Jul 2002
Location: North Jersey
Making music with midi synths (Video Games)

I was just curious how many producers here actually make music with just midi modules/synths?

A friend of mine has started his own project for making maps for old games like Doom. He had asked me to come up with something original so he can use in his custom maps.
I loaded up logic and setup quicktime midi synth and was able to bang out a 9 minute track that I was proud of. After I finished, it made me want to start all my tracks in just midi synths rather than loading up vsts and digging thru sample libraries. It allowed me to just focus on the music and ideas that I had at the moment. It also made me remember back in a college music course about how my teacher swore by making songs in midi first.

If anyone else makes music like this or for video games, I'd be interested in hearing what you have to say.


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Old Post Nov-13-2011 17:46  Puerto Rico
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Morvan
Senior tranceaddict



Registered: Aug 2009
Location: Zurich, Switzerland

I'd use all different approaches regularly. Having one set course every single time you create music makes your music predictable.

Old Post Nov-13-2011 18:06  Switzerland
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Looney4Clooney
Supreme tranceaddict



Registered: Apr 2010
Location:

there is not such thing as a midi synth. Midi has not , is not or will it ever be something you can hear.


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Old Post Nov-13-2011 22:23 
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Mel David
Supreme tranceaddict



Registered: Feb 2003
Location: Sydney

He means the General MIDI soundset, I think.

It covers most if not all the orchestral sounds and some electronic sounds too. Just don't expect anything too expressive. You can do incredible things with the GM soundset as long as you are fine with its sonic limitations. For classical music it's fine, but not Hollywood standard or course, due to weedy wind instruments and strings.

As for FX you are limited to chorus and reverb.

Eg. try to make a drum n bass track with it and you'll soon run out of cool sounding stuff to use. Think the intro music to Mario 64 rather than Squarepusher.


But yeah when you save a song, you are talking about a few KB of data. It's up to GM playback engine on the games console/soundblaster card that determines the final quality of the music playback.

Old Post Nov-13-2011 22:34  Australia
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Looney4Clooney
Supreme tranceaddict



Registered: Apr 2010
Location:

i know what he means. Every single video game had a synth. midi is a protocol. It doesn't have a sound. GM soundset means nothing in terms of sound. It could apply to the latest sample libraries or a synth 20 years ago.


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"This is why Superman works alone." GC
old stuff from days gone by (2001-2004)
Mad For Brad's gay little contest

Old Post Nov-13-2011 22:36 
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EliPsE
Gabi Diva



Registered: Jul 2002
Location: North Jersey

yaya I know midi is just a protocol and does not have sound.


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Old Post Nov-13-2011 22:51  Puerto Rico
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tehlord
Supreme tranceaddict



Registered: Jan 2009
Location: Windsor

I once had a DX7, a D50 and an Akai S1000 hooked up to an Atari ST

I swear I could hear the MIDI moaning.


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Old Post Nov-13-2011 23:13  United Kingdom
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TranceAddict Forums > DJing / Production / Promotion > Production Studio > Making music with midi synths (Video Games)
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