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floyd741
addict

Registered: Dec 2008
Location: Chicago
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The concept is cool. It has energy for sure. The first thing I would do would be to completely scrap the "Erik Ponti" thing. It's annoying, and brings nothing to the track. The samples in general don't really do anything for me, taking them as nothing more than sound (I obviously don't speak Swedish). You implement the samples when there is no other sound going on, just like, a transition I guess. It doesn't really help. Maybe if I knew what they were saying I would be singing a different tune, but I prefer not to have to understand words I'm hearing in music. Vocals should be used musically, not as filler, IMO.
Anyway, as far as the music goes, I think it's a cool idea. Like I said, it has a lot of energy, like something you might hear in a video game. I feel like the sounds are very dated. Work on the sounds and add more variety for sure, all you really did was take your loop and split it with some vocal samples. There's no variety here, which certainly makes it reasonable to leave the track at 3 minutes, but you could even have made it a minute shorter and I would feel exactly the same. There's not enough content to make it something I would want to hear for more than a minute or two.
You say you just took a bunch of sounds and threw them on the screen, but all I'm really hearing is a small handful of sounds. Develop the original idea, add more variety, and you might have something.
___________________
"I pay no attention whatever to anybody's praise or blame. I simply follow my own feelings." -Wolfgang Amadeus Mozart
Soundcloud
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Sep-20-2012 02:52
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Valroyy
tranceaddict in training
Registered: Sep 2012
Location: Trosa
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| quote: | Originally posted by floyd741
The concept is cool. It has energy for sure. The first thing I would do would be to completely scrap the "Erik Ponti" thing. It's annoying, and brings nothing to the track. The samples in general don't really do anything for me, taking them as nothing more than sound (I obviously don't speak Swedish). You implement the samples when there is no other sound going on, just like, a transition I guess. It doesn't really help. Maybe if I knew what they were saying I would be singing a different tune, but I prefer not to have to understand words I'm hearing in music. Vocals should be used musically, not as filler, IMO.
Anyway, as far as the music goes, I think it's a cool idea. Like I said, it has a lot of energy, like something you might hear in a video game. I feel like the sounds are very dated. Work on the sounds and add more variety for sure, all you really did was take your loop and split it with some vocal samples. There's no variety here, which certainly makes it reasonable to leave the track at 3 minutes, but you could even have made it a minute shorter and I would feel exactly the same. There's not enough content to make it something I would want to hear for more than a minute or two.
You say you just took a bunch of sounds and threw them on the screen, but all I'm really hearing is a small handful of sounds. Develop the original idea, add more variety, and you might have something. |
Thanks for the answer!
With the vocal samples all I can say is that this whole idea came from that "Erik ponti" loop at a festival, and well that's why it's there in the first place! But I understand that someone who just listens to the track for its music value can find it annoying, as with the other vocals which comes from the movie with erik ponti in it! 
I can really understand the feel of repeatyness, I tried to make it less so with a small variation but I might just go on an all out rampage in the middle somewhere, see what happens 
And as I said, I'm a scrub and the sounds will sadly sound like they sound, basicly 
Again, thanks for the reply! 
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Sep-20-2012 12:50
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